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originally posted in: Lighthouse for everyone
6/12/2015 6:02:11 PM
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You say that PvP is the "stupidest" aspect of this game, yet you want to enjoy the rewards of a PvP activity? That would be like you saying you think raids are stupid, yet you want to own a Fatebringer or Vison of Confluence. If you want something, earn it.
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  • The only problem with this argument is that the ToO primaries have burns. If they didn't I'd have nothing against this argument, but the truth is as it stands right now the best new elemental primaries are pvp rewards. Pvp players do not need elements on their primaries because they don't matter for pvp. And don't try and sell the "Poe 35 drops them too" line. The poe guns have an incredibly low drop rate compared to the guarantee for finishing trials. I like the lighthouse as a rewards for pvp players. Up until this expansion pvp players were pretty much gipped. But the way they've set up PoE rewards vs the ToO counterpart is way out of balance.

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  • I wasn't really referring to the rewards themselves, just the act of being rewarded for an activity, but I do agree with you on the reward system for PoE. It can definitely use some tweaking to make it less RNG-based. Maybe if you down Skolas you can earn something similar to a Judgement's Chance, which you can trade in for a guaranteed elemental property. That would put it more in line with the ToO chest.

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  • This would make a more decent balance between the two activities. I am all for pvp players having some form of awesome reward for their "end game". I don't care if I never set foot in the lighthouse unless I earn it. Makes sense to me.

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  • I do think raids are stupid they should just have strikes and put raid gun in the loot table for strikes

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  • Wait, what?

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  • Wow. Really?

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  • you're retarded mate

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