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originally posted in: What do you want from Density II?
6/6/2015 7:56:21 PM
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Since this games strength is definitely the gameplay itself I wont get into my wishes for the story mode... I think it would be cool to have new ghosts that actually provide your character with buffs. For example a ghost that boosts your agility, or one that boosts recovery, etc. Maybe even ghosts that provide you with a shield like the ones that pve enemies such as captains have except they provide a little resistance to specific elemental damages. In addition to adding a new subclass, it would be cool if the different races had specific attribute characteristics. I would also like to create a character that is a fallen, think that would be awesome (especially if my last suggestion was implemented). A crucible mode that involves elemental burns would be interesting. Optional matchmaking for certain events would be incredibly helpful, using LFG is getting old...
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