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#feedback

6/3/2015 7:06:45 PM
57

Forever eater and Qodron still way too hard

I played forever eater at lvl 34 last week after completing POE 28 several times and 32 once. In Forever Eater my team got stuck at Qodron and couldn't defeat him or even get out of the force shield bubble. We tried for probably 4 hours or so to puzzle it out, then quit in frustration (didn't play rest of weekend since I felt cheated). After uploading the fixes, completed nightfal in 45 minutes or so yesterday (would have been much quicker but we all died and got kicked once, oops...!). Then, on to POE 32 Forever Eater, played for 5 hours, most just trying to defeat Qodron', but couldn't do it. While I tried for 5 hours with team mates joining and leaving in frustration several times, total of 7 others had joined me. They were lvl 32-34 players and were all good players. I had the most kills at 303 and middling K/D which fluctuated depending on the strategy we were trying at the time. Invective was crushing the Eye and getting out of bubbles was possible. Several friend requests were sent and received. We commented about how rediculously hard this is versus anything else in the game at level 32 difficulty. Destiny - check my stats, everything I said is truth, please fix this as it is still way to difficult and does not fit with the other lvl 32 difficulty components in the game. It makes me wonder how you could be so far off in the assessment of difficulty that you must have done on this. Perhaps it is because you test everything with in house players that haven't been handicapped by not have a gally? Apparently a team of three with gallys can beat Qodron in under a minute. I won't play this part of the game anymore. Please don't mistake this as whining. Destiny is my favorite game, I love nearly everything in here, but this is so screwed up it compels me the leave this feedback and skip this POE component until fixed. This is NOT a fair challenge consistent with the difficulty rating.

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  • You're absolutely right. This is a worse display of difficulty management than Crota's End was. Fallen 32 boss so easy that every level before it is harder than the boss level. The cabal boss is insanely hard, but did it on my 2nd try, just took friggin' forever. After 3 hours, still couldn't put a dent in Qodron because of how many damn axis hobgoblins there are in the fight. Three level 33 players, 1 hunter and 2 titans. Couldn't drop the hobgoblins remotely fast enough, and killing the eye (when it actually spawned in an accessible area) often resulted in that player getting insta-gibbed by 5-6 line rifles when they step out of hiding to go after the sneaky bastard. No jailbreak for you, that player dead, so you ALL die. Yeah, we don't have maxed weapons because no etheric light to up them, and since carrying all gjally can't use exotic primary or special to help with the OP hobgoblins. You can shotgun them if you can crit at point-blank range, but I guarantee there's 5 more axis hobgoblins that will all fire the moment you kill that first one with a shotty. No, it's not "impossible" but doing VoG hard mode with level 29 players was easier than Qodron 32 with level 33 players. I did VoG at level 29, I did NOT manage to beat Qodron. How the -blam!- is THAT an appropriate difficulty?

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