Alright guys...
Make your own destiny weapon, it can be exotic or legendary, and can have whatever perks you want, as many as you want...its MAKE YOUR OWN.
Here is mine:
[i]Path of the Conquistador[/i], exotic hand cannon.
Perks:
The poison of thorn, the ammo perk of bad juju, the luck in the chamber/holding aces of hawkmoon, explosive rounds, and the (two currently nonexistent ability I made up) that, equipping this weapon lets you equip 2 exotic weapons in the special and heavy slot, and the rounds from the gun automatically change elemental damage to match that of the target...
I call it "[i]Path of the Conquistador[/i]"
[i]It comes, and conquers all, leaving only what it deems worthy alive[/i]
What is you guys weapons....GO!
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Exotic Sniper Rifle: Wormhole Railway Description: "You gotta keep going; no matter how long it takes or what gets in your way." RoF: Same as Black Hammer Impact: Same as Black Hammer Range: Full bar Stability: 75% bar, full with perfect balance Reload: 50%, can be 75% with flared magwell Mag: 4, 6 with field scout Perks unlocked by default: -Void Damage -Never Stop Going: This weapon has infinite range and the sight's zoom can be adjusted with the d-pad First Perk: Third Eye Perk Tree: -Flared Magwell -Perfect Balance -Field Scout Exotic Perk: No Brakes: this weapon does more damage the further away the target is from the wielder (reverse damage drop off) Damage buff range: Closest range: headshots hit as hard as Praedyth's Revenge body shots Longest range: Body shots hit as hard as a Black Hammer headshot with Final Round and Luck in the Chamber on one bullet. This would only be in wide open areas, like sniping the walker in the House of Devils strike, sniping across the bridge, and cross-map shots on Bastion and First Light Tell me what you guys think. I'm open to suggestions on balancing, ideas, etc. Special thanks to Cmdr X27 for the name, description, and exotic perk name.