HUD = Heads Up Display = Helmet
That's why in Halo you know how much ammo you have left, the gun you have equipped, and the radar and such. It's different than Destiny where you actually look down the scope.
And I was mostly talking about the human guns. It even says that humans don't know how a needler operates. You just pull the the trigger and go.
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Edited by NIHNJAHMAHN: 5/25/2015 9:36:29 AMDestiny is a space game set way way in the future. Halo is set in the much nearer future. Research and stuff between now and 5 years could develop any sorts of guns and stuff like that. So.. the next maybe 250 years? I'm sure there will be many more developments. 150 years ago.. the idea of Full auto weaponry or gas powered weaponry was impossible. Just like right now the idea of everything that we believe is supposed to line up not lining up is impossible. So.. you can't say it isn't realistic until we are in the time that the game is set in. Let's just go with destiny's timeframe being 300 years in the future.. imagine what kind of research developments could happen between now and then. Nothing is impossible. Yes. For right now it's not realistic. But.. ask yourself. Was it supposed to be realistic? Maybe bungie broke that law of realism because they can. It's a science fiction game! It was not meant to be realistic.
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Edited by John6Max4: 5/25/2015 9:38:04 AMBut there are realistic guns in Destiny. He gave you examples....and those are few and far inbetween
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Of course there are realistic guns in destiny. We still have guns that were used nearly 100 years ago. We will still have these in 100 years. We just don't currently and probably wont ever use them. Plus.. its hard to be creative without creating the same thing over again. So using ideas and designs that are actually there, is much easier. Just like HoW.. They are using weapons they have already designed. Changing them a little and making them usable. (New fallen guns) they look alot like the guns used by the fallen. That's just Bungie's creativity.
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A gun that isn't realistic? See all this is just irrelevant since the guns we use are made in actual weapon factories from actual weapon companies in-lore. There's no space magic involved except maybe Hardlight and Icebreaker and the other exotics and maybe during the upgrading process (which is still irrelevant cause weapons like Hawkmoon and Thunderlord exist!)
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To be fair, Ice Breaker is potentially possible within the next 1000 years. It's basically just a handheld mag rail. The part that isn't possible is the concept of it never having to be reloaded and generating ammo inside itself... but from an aesthetic standpoint, the gun is possible.
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Edited by NIHNJAHMAHN: 5/25/2015 9:54:53 AMThat's my point. That guns in Destiny are not realistic except a couple. But they also.. aren't supposed to be realistic. Complaining that guns in a completely non realistic game aren't realistic is just plain dumb.
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So in the Destiny universe the physics of realistic guns are the stuff of fairy tales right? Yep sounds good! [spoiler]I still stand by the whole realistic aspect since it is really obvious when pointed out. I won't start a protest cause of it but it still is noticeable[/spoiler]
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A realistic gun in a non realistic game is non realistic.
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It's even explained in the books that MC's suit interfaces with contacts on all of the weapons, which allows his HUD to display that information. Even going so far as to suggest that the zoomed "scopes" that you use aren't actually physically being used, but are simply a different view mode of his visor which is compatible with that weapon, hence the camera-zoom sound effect. As far as I know, the pistol in Halo didn't actually have a scope on it. Just a small camera/sight on the top that interfaced with Mjolnir armor and those little holo-displays on the Marines' helmets.