Except that WoC is void damage. 4-shots minotaurs on normal, one mag per Praetorian. I use WoC to hold the center on Gatekeeper, solo, even on hard. Never have to switch from primary. One shots every single hobgoblin in the Vault except the yellow bars in the final room; those take 3 or 4, I think. I forget. But it is DEFINITELY overpowered, being both void and having explosive rounds. Don't need to worry about negating any precision bonuses because of explosive rounds, since it's a praetorian/Minotaur killer- no precision bonus to be had. Praetorians on hard? No problem. WoC two-pops shields, two rounds from invective to kill. Done. I can solo plates to open the door and the gatekeeper. I'd say it's pretty damn mean. ^_^
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Meh, personally I just switch to my void FR, Plug One.1, and wreck shop. Usually 1 bursts minotaurs, 2-3 for Praetorians. But honestly I typically just Ballerhorn Praetorians haha To each their own, WoC is a good gun, I was just pointing out that the high damage potential is mostly due to the higher damage output of Explosive Rounds on Vex enemies, but having a void primary is handy for those shielded enemies, no doubt.