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Edited by Okidre: 4/27/2015 11:32:23 PM
170

Light 34? New "Hardcore" Raid Difficulty! Now with 0% cheese

EDIT [b]reworded since many got offended[/b] [i]i would still like this mode made available[/i] [u]Maybe Bungie will read the replies and decide to implement some of the suggestions.[/u] Since we are getting a new level cap with the next DLC, bungie should up the difficulty to their current raids. [b]creating a 3rd [u]hardcore[/u] mode[/b] Here's a few suggestions: [u]Vault of Glass[/u] -Encounter doesn't start until all fireteam members drop into the conflux area. -Remove the ability to snipe from ledge up top by spawning everyone below -wiping at oracles restarts down where they spawn. - seal the legions room or spawn minotaurs in there for inactive players. (Think Nexus strike) -remove running ability at Gorgon's maze (weight of darkness?) no more eager beavers running ahead getting caught -Do not start gatekeeper encounter until everyone is inside, no more Sniping outside the door. -spawn Fanatics along with minotaurs [b]no more supplicants[/b] at Aetheon encounter. [u]Crota's End[/u] - weight of darkness doesn't drop past x1, disabling double jumps - plate at [b]abyss [/b]bridge doesn't activate until you have 3 or more players on it -Despawning adds is not longer possible with radiance or tower glitch -ogres do not appear unless you have [b]minimum[/b] of 4 players on the away side. -have shooting acolytes in the "thrallway" -Make both left & right side filled with boomer Knights and shooting acolytes (not just the left side) -a timer to kill all remaining spawns or must restart Ir Yut (call it an "encore") 3-4 minutes instead of searching for that [b]one[/b] that triggers the end. -every over soul spawns a set of witches or one ogre down below where the gatekeeper rests. [b]A real challenge for the [u]end game content.[/u] Having a higher light level shouldn't make it easier. (level 34 in 33 raid) [/b] [b]KEEP NORMAL AND HARD MODE THE WAY THEY ARE[/b] Let's have a light 34 [b]HARDCORE[/b] mode with all the above changes.

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  • In that case, bungie should stop players from being able to return to a mission where they left off half way through to kill a certain boss to complete their bounties. Make u play through it in full with every boring cut scene that we've all seen a million times now. Because, why the hell not! Let's think of other stupid things that bungie can do to make our lives less worth while. While we're at it, let's change it so only the top 10% of players can get the best gear in the game and alienate the 90% of players that actually make bungie the multi million dollars it actually makes. Now we're on to a winner!

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