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Edited by Okidre: 4/27/2015 11:32:23 PM
170

Light 34? New "Hardcore" Raid Difficulty! Now with 0% cheese

EDIT [b]reworded since many got offended[/b] [i]i would still like this mode made available[/i] [u]Maybe Bungie will read the replies and decide to implement some of the suggestions.[/u] Since we are getting a new level cap with the next DLC, bungie should up the difficulty to their current raids. [b]creating a 3rd [u]hardcore[/u] mode[/b] Here's a few suggestions: [u]Vault of Glass[/u] -Encounter doesn't start until all fireteam members drop into the conflux area. -Remove the ability to snipe from ledge up top by spawning everyone below -wiping at oracles restarts down where they spawn. - seal the legions room or spawn minotaurs in there for inactive players. (Think Nexus strike) -remove running ability at Gorgon's maze (weight of darkness?) no more eager beavers running ahead getting caught -Do not start gatekeeper encounter until everyone is inside, no more Sniping outside the door. -spawn Fanatics along with minotaurs [b]no more supplicants[/b] at Aetheon encounter. [u]Crota's End[/u] - weight of darkness doesn't drop past x1, disabling double jumps - plate at [b]abyss [/b]bridge doesn't activate until you have 3 or more players on it -Despawning adds is not longer possible with radiance or tower glitch -ogres do not appear unless you have [b]minimum[/b] of 4 players on the away side. -have shooting acolytes in the "thrallway" -Make both left & right side filled with boomer Knights and shooting acolytes (not just the left side) -a timer to kill all remaining spawns or must restart Ir Yut (call it an "encore") 3-4 minutes instead of searching for that [b]one[/b] that triggers the end. -every over soul spawns a set of witches or one ogre down below where the gatekeeper rests. [b]A real challenge for the [u]end game content.[/u] Having a higher light level shouldn't make it easier. (level 34 in 33 raid) [/b] [b]KEEP NORMAL AND HARD MODE THE WAY THEY ARE[/b] Let's have a light 34 [b]HARDCORE[/b] mode with all the above changes.

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  • So you want to remove the spirit bloom room in vog? Oracles won't start till everyone is at bottom? No problem I know how to get back up :3 Weight of darkness in Gorgon layer? So you want to not be able to run away if it gets too close great logic. Gatekeeper boomer? Fantastic now you have 5 bommers with the range of icebreaker how are suppose to kill the swordbearer if you are getting blasted in all directions? Seriously did you even think this over half the things you want to remove are actual raid material.

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