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Edited by Okidre: 4/27/2015 11:32:23 PM
170

Light 34? New "Hardcore" Raid Difficulty! Now with 0% cheese

EDIT [b]reworded since many got offended[/b] [i]i would still like this mode made available[/i] [u]Maybe Bungie will read the replies and decide to implement some of the suggestions.[/u] Since we are getting a new level cap with the next DLC, bungie should up the difficulty to their current raids. [b]creating a 3rd [u]hardcore[/u] mode[/b] Here's a few suggestions: [u]Vault of Glass[/u] -Encounter doesn't start until all fireteam members drop into the conflux area. -Remove the ability to snipe from ledge up top by spawning everyone below -wiping at oracles restarts down where they spawn. - seal the legions room or spawn minotaurs in there for inactive players. (Think Nexus strike) -remove running ability at Gorgon's maze (weight of darkness?) no more eager beavers running ahead getting caught -Do not start gatekeeper encounter until everyone is inside, no more Sniping outside the door. -spawn Fanatics along with minotaurs [b]no more supplicants[/b] at Aetheon encounter. [u]Crota's End[/u] - weight of darkness doesn't drop past x1, disabling double jumps - plate at [b]abyss [/b]bridge doesn't activate until you have 3 or more players on it -Despawning adds is not longer possible with radiance or tower glitch -ogres do not appear unless you have [b]minimum[/b] of 4 players on the away side. -have shooting acolytes in the "thrallway" -Make both left & right side filled with boomer Knights and shooting acolytes (not just the left side) -a timer to kill all remaining spawns or must restart Ir Yut (call it an "encore") 3-4 minutes instead of searching for that [b]one[/b] that triggers the end. -every over soul spawns a set of witches or one ogre down below where the gatekeeper rests. [b]A real challenge for the [u]end game content.[/u] Having a higher light level shouldn't make it easier. (level 34 in 33 raid) [/b] [b]KEEP NORMAL AND HARD MODE THE WAY THEY ARE[/b] Let's have a light 34 [b]HARDCORE[/b] mode with all the above changes.

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  • Giving Gatekeeper a Boomer would contradict the fact that in the Hive's eyes, the highest authority is a blade made keen by eons of use. As for the rest of the things, the raids are fine the way they are. No need to add any of these.

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