Exclusivity to current gen (Xbox One, PS4), so we can have nothing held back. Sorry PS3/360 users, its nearly 2 years now. Its time to upgrade or get left behind.
Integrated Grimoire system in the game like what Mass Effect did.
More cohesive story with more cutscenes to actually tell us what the -blam!- is going on.
Separate PvP with custom loadouts and weapons exclusive to PvP. So we can stop all the nerfs to weapons which heavily effect PVE, the main reason why people play Destiny.
With the changes the House of Wolves is getting, Destiny 2 might be what Assassin's Creed 2 was to the original game.
English
-
Edited by Linc00: 6/6/2015 7:43:50 PMThanks for showing that the gaming world is ignorant. What about the fact that some people can't afford a new console, and have other things that they need to buy like food, housing and other things needed to live? Did you forget about that?
-
It happens all the time....stopped making Xbox games for 360, then stop making one games for 360,..
-
So your still playing on your megadrive?
-
So then why do they having a gaming system at all? If money is so [i]crucial[/i] to them then maybe they should sell their consoles and get a job or two.
-
Edited by Jebus Kreist: 6/6/2015 7:37:39 PMAll we need now ontop of what you said: Actual open-world nature. Not go to a set group of small zones with dirt roads(if even) connecting them with predictable spawns and enemies. Randomly spawned Mini-bosses would be appreciated and fun. Having different enemies invade an area under the control of another would be fun and interesting. "Random" events that cant be telegraphed the literal day the game was released. Meaningful factions. Choosing a faction locks you to it, abandon and there will be severe penalties and a cooldown between joining another. Not juggling factions with god damn "class item" swapping. Faction unique missions and identifiers(different colour name maybe) would be appreciated. A story with choices. Not everyone will have the exact same experience and follow-the-objective-Call-of-Duty style story telling. Damnit Activision. Enemy variation/Enemy factions. It would be nice if most of the enemies in each of the 4 Alien races couldn't be categorized interchangably for the most part. Also nice if there was say a "hardcore" zone or free-roam mode where friendly-fire and faction wars existed over the valuable resources in said area. Say increased or unique-valuable resources and spawn rates of harder/major(yellow) enemies. A competent loot system minorly based off contribution and toughness. Harder enemies have better drop rates. Being the key player of the mission or team(provided there is one) should have a better chance for nice things. Having everyone share resources in the area like chests and for example relic iron detracts from their "valuable" nature immersion wise. Increase their value/drop rate, but not shared. A trade system would benefit this greatly. Active players can trade with less active players for their effort.
-
I'm pretty sure they already plan on making Destiny 2 current gen only, since it isn't coming out for a couple years and by then the next consoles will start being rumored about.
-
Destiny 2 is the next big update to arrive in September bud (:
-
No its not, that's the taken king, "bud":)
-
That's comet that will be released on a new disc (:
-
Yes, the "comet", has been renamed to "the taken king", and It will be an entire new disc, but it is a massive expansion and not a new title.
-
Edited by madirishman3: 6/6/2015 8:35:06 PMIsn't the big September one called "the comet" and is supposed to be the last big one for destiny before Destiny 2 comes around
-
They renamed it to "The Taken King" and will be discussed at E3 this year.
-
No its not...
-
I actually agree with all of these. Especially the Pvp one.