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I agree with the great coverage in both PvP and PvE for Warlocks. The Sunsinger is very adaptable and their skill tree and Exotic armor choices offer many different benefits. As well as Voidwalker, though less adaptable than Sunsinger, it's definitely quite the amount of fun to play as a Voidwalker. Just about everything Warlock has to offer, except the jump, is quite favorable.
Titans, in my mind, have very little to offer. The bubble is a nice benefit, but is very limited to how often you can actually benefit from it. Strikers are rather pathetic, though. The only time you see them shine is when they Fist of Panic inside the capture zone on Control. They can easily be countered with a Warlock melee, as well. They do the same thing the Warlock does, but Warlocks can do it from a distance with less chance of dying.
Hunters, according to stats and charts, are the most used and beneficial characters during PvE/PvP. Bladedancer offers very little orbs, but has things like invisibility, infinite super (Encore + Showstopper + Mask of the Third Man), healing from kills with melee/super, blink and combat readiness that definitely make up for it. Gunslinger is such an orb spawner, it's intense. Golden Gun bullets instant-kills most enemies, especially if you get that x1.2 boost in damage for hitting precision shots. I'll admit their grenade game is a little weak, and their melee isn't my favorite, but the amount of focus building you can do towards one aspect of the class proves it's great synergy.
Just because you don't like a class and how it's played doesn't mean it's awful. It just means it's not for you.
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