My point is, (almost) every game follows the pattern you just described:
Use ghost (get through tiny obstruction)
Bad guy waves (defeat the lower levels)
Final boss (the game hardest point of activity)
If is GTA and/or Walking Dead are your "go-to-games" then obviously you're not gunna like Destiny. But to say you don't like it for content that other games carry, dispite the extremely small differences, is just you're own unsupported opinion.
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