They based their nerf on usage stats, which in and of itself is shoddy because in every Iron Banner to date, the headshot bounty has been Auto Rifles, so naturally everyone would be using them, and naturally anyone with the SUROS Regime (which is a lot since it's been sold 3 times I believe) would be using that. Their research is a bit skewed, and by a bit I mean a lot.
ARs need to be returned back to their pre-patch damage. If anything, change the stability stats so they aren't as accurate like they did with Hand Cannons, that would level them out with Pulse & Scout Rifles beautifully.
[b]SCOUT-[/b] Lowest RoF (one round per trigger/Non-Auto), Highest Accuracy
[b]PULSE-[/b] Mid Tier RoF (3 rounds per trigger/Non-Auto), Good Accuracy
[b]AUTO-[/b] Highest RoF (Full Auto), OK Accuracy
Making them tougher to control would be a much more sensible change than making them weaker. At this point even at optimal range, ARs get beat by everything else. Seems more of a vindictive change than a progressive one.
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