I'm dedicating this post to little ideas that I have thought of during my time playing this game that I think can really make a difference if implemented :D [i] [b][u](Like This Post If You Agree, Thanks)[/u][/b][/i]
[b]NOTE[/b]: Some Of These Ideas Are From Other Members Of The Community That I Personally Agree With, This Is Basically A Summary Of All Ideas
#1: Glimmer drops need to be increased. Not by a whole lot, but definitely a little. After this period of no ammo synth from Xur, I think we can all agree on how tedious and unyielding glimmer farming can be.
#2: Vault space= Increased by a few rows and add a section for cosmetics.
#3: Vanguard and Crucible Commendations are piling up because of their lack of purpose, maybe you could trade them in for a certain amount of Faction XP, Glimmer, or Materials from that faction's quartermaster.
#4: Character Voice Options, speaks for itself.
#5: More character actions, plus the ability to assign your 4 favorites to the D-Pad.
#6: In addition to character actions, [b]character voice actions[/b] where characters in the tower or in the wild could choose to [b]assign swiping movements on their touchpad[/b] with certain callouts. A player could go to the pause menu and filter which voices they want to hear. For example, you might be in the tower looking for a fireteam but are unable to communicate to everyone in the tower. You could then [b]set your filter to "Crota's End"[/b], and listen for players like yourself, looking for a fireteam. This would go in combination with the different voice options, making different people sound different. In addition to this, a small text with who said what should be in the bottom left corner of the screen, as game notifications usually are. Implications of the wild could be [b]a fireteam member finding a chest and yelling "Over Here", or a friend in need of assistance might yell "Help!", or "Cover Me!", or "Follow Me!".[/b] There are too many options to list.
#7: Gear Perks Switcharoo. In order to inspire individuality in this current game of clones, players could have the option to (for a certain amount of glimmer), switch the perks of two pieces of gear so that they can have the perks they want along with the look they want. This would obviously not apply to exotic gear since it would violate the 1 exotic armor, 1 exotic weapon rule. It would be cool to apply the Abyss Defiant Perks on the Khovostov weapon that you first find :D.
#8: In-game, in-app, and on the destiny website, players should have the ability to (for a certain amount of glimmer) create their own Color Scemes/ Shaders. More colors would cost more, and different types of texture would cost even more. The most expensive one might be a metallic gold or something of that nature. This would go in combination with #7 to create a truly unique character.
#9: Change character appearance, same options as in the character creation window, plus a few sliders. I would personally like to change my exo to match my gear.
#10: More Events, less weeks of no events at all. And make them different.
#11: Don't know if this is still possible, but along with the improvement and deepening of the current story, or lack thereof, they should add in a secret enemy faction, made purely of the Darkness. Maybe they could be shadows or something, I don't know, maybe the Jovians or rogue awoken. Just something to inject some new life into the game. ([b]Maybe they could fly :O[/b])
#12: More predetermined shaders, [b]that old hag doesn't sell more that 4!![/b]
#13: More effort into new gear design, [b]stop freaking repainting old gear and giving it a fancy name.[/b]
#14: Icons next to player names (set by said player) showing what the guardian is looking for/interested in. This would help with the raid matchmaking problems. just like my voice callout idea.
#15: More weapon types. I was thinking that a different heavy type could be a mortar which would work like a grenade launcher but the grenade would bounce (and would also have increased friction so it doesnt fly all over the place), and would have a timer. This would allow for trick shots around corners by bouncing off walls, etc. [b](Remember these are jusit my ideas)[/b] A new secondary type weapon could be some sort of constant, long range, energy beam type weapon with a large magazine, allowing for long periods of fire. Last but not least, a new primary type weapon which is like a sonic boom creator. It's pretty bulky and basically shoots shock waves. This would have the same damage, if not more, than a hand cannon or scout rifle. As you can imagine, it wouldn't have crits, but the pay off here is that the schockwave would stagger all enemies in its path. There's also the possibility of an exotic version of this weapon using enhanced DOT due to its elemental type, i.e. burning.
#16: Xur should sell legendary engrams for a cheaper price, maybe not all the time, but it should be possible.
#17: Greater variety of bounties, with greater rewards if more difficult.
#18: Explore the actual city, with areas having various vendors offering different services. It would be nice to move beyond the tower.
#19: More areas in the tower, with more interacting NPCs providing more services and information. Maybe a library where the scholars hang out where you can go find some lore about the story. Maybe a lounge somewhere where there's a party area or something. That would be fun :D
#20: A leader board room or area where an NPC can interact with you to show you your position on various leader boards, for example [b] "Most Dangerous Guardian"[/b], or [b] "Strongest Light"[/b]. Stuff like that
#21: Add in new game modes such as a horde mode/ survival game mode. The longer you live, the greater the rewards. Just a thought.
#22: Direct location to tower option, going to orbit often wastes too much time.
#23: Vault accessible from orbit, saves a lot of guardian time.
#24: Bounties with glimmer rewards, we all need that.
#25: Don't remove older weapons, just add on the newer ones. Gunsmith should have the option to upgrade the older weapons to new damage status.
#26: Guardian class items, maybe not common to rare, but legendary and upwards (if there is to be an exotic class armor) should posses certain perks such as the 3 ordinary gear buffs, or maybe some general weapons perks. Like faster reload times, or more ammo reserves. This would actually give class items a significant purpose.
#27: Maybe in the party area, a bunch of gaming NPCs, where you challenge them to a game of chess where you can bet glimmer :O
Just a thought :D
#28: Last but not least, the packages gained by gaining a level in factions and the cryptarch should consist of things that we actually want/need, not the rare shit that we've been getting thus far. Who the hell needs more ascendant shards and ascendant energy right now?
If you got all the way down here, thanks for reading :D ! I hope you like these ideas. If you have a different vision or would like to add upon mine, please leave your comments below, thanks!
[u][i][b]PLEASE UP VOTE THIS IF YOU WANT BUNGIE TO SEE!!! :D[/b][/i][/u]
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On completion of the dark below strikes guardians should be rewarded with radiant material not the ascendent materials.