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Destiny

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Edited by Hidefininja: 2/12/2015 3:11:44 AM
324

Kotaku sums up Destiny player burn-out

http://kotaku.com/five-months-in-hardcore-destiny-players-are-hitting-a-1684813586 This is not a bash. It comes from someone who, like many of us, really likes Destiny but is reaching a point of burn-out. The things that popped out to me are the lack of carrots and poor communication from Bungie. If you trawl the forums, you'll find many threads dedicated to each point made, but this is a handy summation of the frustration hardcore Destiny players are, and have been, facing of late. I'm no hater, and like Kirk, the article's author, I know there's an unbelievable game inside Destiny. I'm looking forward to HoW, but until then, it'll just have to be a strike now and again. Edit 1: You guys all rock. It's been a very clear-headed conversation in here so far, aside from some weak trolls. And thanks for the bumps! I think it's good to read what a lot of us have been thinking. Edit 2: I'm pretty sure the forum ninjas have buried any Kotaku-related posts so they don't trend. That's their prerogative, and somewhat understandable despite the normal levels of vitriol you can generally find on these forums. Feel free to bump if you think others should read it but, after over twenty-four hours of pretty constant replies from you crazy, magnificent bastards, it's fair to say that we don't need an article to spur healthy discussion about one of our favorite games. [spoiler]You guys are -blam!-ing killing my phone.[/spoiler]

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  • I agree and disagree with some of those guy's thoughts, ultimately I don't think any game is truly worth playing unless it's fun just to play without getting anything for it, carrots are all well and good but any game that depends on them to keep people playing is a badly designed game. I think too much emphasis was placed on drops as a reward for doing things in this game, and since it's all RNG you're stuck with no clear path to obtaining any given item, which is really stupid. Everything doesn't need to be RNG, especially having Shaders be RNG is just messed up, people should be allowed to dress how they like just like pretty much any decent game made these days, but Bungie decided to go with RNG with Shaders and everything else for some -blam!-ed up reason, ensuring only that most people are deprived of the things they really want. Crucible in particular I enjoy, and the Raids I also enjoy playing just for fun without any drops as a carrot leading me forward. All the other PvE content is utterly boring and repetitive though, and I don't bother playing PvE anymore apart from the Weeklies and the Raids. They really need to address some of the finer points in this game like letting people dress how they want, Transmog options would be great, also they need to add shaders that don't look like they're from the reject pile and which aren't governed by RNG (Glowhoo is hideous, God of War is too bright, all the black-ish shaders have white highlights so aren't all black, etc). Also they need more PvE content that isn't so repetitive (more Raids and Strikes, I also wouldn't mind a game mode like Firefight Limited in Halo: Reach), and more Crucible content as well, including maps and new game modes (CTF, 6v6 Salvage, etc). And lastly I think they need more events (Iron Banner, Queen's Wrath etc., more Public Events would be nice too, especially more frequent occasions of enemies moving against each other) and various little features to keep things interesting and give this game more depth, mini-games in the tower or things like that. I do enjoy this game a lot, but it's frustrating to see it get so much right and still -blam!- up so many basic features, I feel like if they really tried Bungie could make this game amazing but they just aren't doing it for whatever reason. Whether by incompetence or laziness or both I don't know but it's -blam!-ed up, they need to get off their high horse, stop patting themselves on the back, get off their asses and fix their half-assed and broken game, before what merits it has are overshadowed by lackluster content and dreams of what this game might have been if they hadn't screwed up so many things.

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