JavaScript is required to use Bungie.net

Group Avatar

Team Potato

"Potato"

Request Join
  • Mission Statement

    We are Team Potato. We are a recreational group, with focus on having fun and enjoying the Forums and such. We are an enjoyable group with no goals whatsoever, however, we are proud. If you join us, you will be welcomed with open arms, and you will become a Brotato for life. -DeathWish, Leader of The Spuds

  • Membership

    141 Members
    Total number of users that have joined this group
    10 Years as a Group
    Total number of years this group has been active
  • Admins

  • Tagged

originally posted in:Team Potato
Edited by Micolash: 10/5/2014 8:30:45 PM
217

Titans need a ranged/projectile super.

PLEASE READ THE ENTIRE POST BEFORE REPLYING!!!! Bungie needs to add a ranged titan super to Destiny, why?? because every class in Destiny has a ranged super besides for Titans. Warlocks can get midrange kills with the nova bomb, or get buffs with sun-singer, and Hunters can use Golden Gun. This lack of a projectile super becomes especially apparent during boss-fights. The reason this came up was because I was playing the weekly heroic strike with three defender titans when the Summoning pits was the weekly heroic strike, so I decided to switch to Striker codex. However Fist of Havoc's attack just seemed to just roll off Phogoth instead of damaging him, and he would immediately counter by insta-killing me. So when I ask for a ranged super, I don't mean "long-range" or even "medium range", I just mean a projectable offensive super which can be used to damage a boss, while the player can still be far enough away from the boss not to get blasted by the bosses proximity attack (Some examples of proximity attacks would be; Phogoth and Archon priest both doing an insta-kill stomp, and Fallen Walkers releasing Arc grenades). Also this 3rd subclass should be a solar damage subclass, because Titans only have Void and Arc subclasses for now. Also warlocks and hunters would be getting subclasses for their respective missing elemental type as well.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • I had an idea for a Titan ranged attack a while ago. I would be a fast traveling shockwave of solar damage accepts the ground, pierced through multiple enemies and would have a slight AoE around it and above it. Upgrades could be a lasting area that deals damage, it travels faster, farther, and does more damage, or wider shockwave to cover a bigger area.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    2 Replies
    1 2
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon