-
Edited by Lord Aglarel: 10/4/2014 10:56:25 AM[u][b]Section 1: Open the Vault of Glass[/b][/u] [b]Objective[/b]: Summon a Conflux using Sync Plates while warding off Praetorians [b]Enemies[/b]: Goblin, Harpy, Praetorian [b]Guardian Grouping[/b]: 2-2-2 (Three pairs of two guardians each, one pair assigned to each Sync Plate) [b]Overview[/b] The first encounter in the Vault of Glass is a rather simple fight with only a single phase and one real mechanic. You must simultaneously activate and maintain three Sync Plates at three different locations in the entrance hall, in order to build a Conflux. The Conflux opens the entrance to the Vault of Glass after it has been channeled long enough. While the Conflux is being constructed, a steady stream of Vex will attempt to disrupt the process. [b]The Encounter[/b] In order to handle the Vex you should break up into pairs to defend each Sync Plate. The locations of the plates, enemy spawn points and their pathing, as well as where the Guardians should be standing can be seen in this [url=http://imgur.com/a/Q8qTt#]diagram[/url]. Each Guardian should focus on the enemy spawn nearest to them. Roughly every other spawn wave a Praetorian will appear. When this happens the most important thing to do is [u][b]call out where it is[/b][/u] (i.e. Back Right Praetorian, Front Left Praetorian, etc.) and focus fire it down. Nothing else matters as much because the Praetorian is the only one that can disrupt the Sync Plates, so they need to die long before they reach them. They are also the most dangerous so they shouldn’t be up long. [b]The most important role on the map is the G3 slot.[/b] Enemies will frequently peel off and loop towards the middle Sync Plate. When this happens pepper them down as best you can and tell the mid they are on their way. You also should be looking towards the right sync plate to put in some damage if they are being overwhelmed, especially if you have a quality scout rifle or assault rifle with bonus ranged effectiveness. That is literally all there is to the fight. Clear waves and keep them off the plates long enough for the conflux to spawn.