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Generation Vice

"Either the world makes you its... female canine... or you make it yours."

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  • Mission Statement

    This is the place to explore and play Generation Vice, or GenV for short, a text-based biocyberpunk roleplaying game set in a gritty post-World War III future. You play as a citizen of the state-capitalist society of Trinity City, an urban nexus of bleeding-edge technology and corporate chaos enclosed behind titanic walls from the decaying world beyond. In T.C., money means more to the economics of everyday life than ever before in human history, and anyone with a thirst for survival will do anything to get their hands on it- even if it means murder, and the particularly power-hungry will go to more drastic lengths than that to bend the grizzly world they live in to their will. So fill up your rig, grab a gun or two, and take a psychotic, cybernetic, blood-soaked journey through a generation of vice.

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    24 Members
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    5 Years as a Group
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originally posted in:Generation Vice
Edited by Chillton: 7/30/2019 6:35:17 AM
3

Generation Vice: Hacker Index

[b][i]NOTES OF IMPORTANCE[/i][/b]: [i]*Hackers must insert data chips (microchips fully loaded with digital crypto-processing procedures) into the bracelet of their power glove (a wearable device vital to the performance of their abilities, worn upon either of their hands and wrists as a glove and a bracelet) to fuel their hacking abilities (1 Data Chip = 1 Data). *[b]The power glove must be purchased separately from hacker class drives via a rigger for a standard price of €22,000.[/b] *Hackers can perform their abilities on any computer within medium-range which emanates a network signal. *To perform an ability, Hackers must visually focus on a computer of choice which emanates a network signal (as visually notified by the visual-neural PGI [power glove interface]) and perform finger gestures which translate to their intended ability with the hand that they wear their power glove on. *Mods to a power glove must be applied by a rigger, and are each compatible with one another (except Power Gaze with Skin Sheath). *Users of “scourged” (unkempt/damaged) hacker class drives will experience sensory overload induced by all network signals within medium-range, the senses which are affected depending on what type of data is being carried across said networks (i.e. video=sight, audio=hearing, etc.); drives are maintained and repaired by riggers (-€500 per maintenance/repair).[/i] — [b][i]GRADE 1 DRIVE [-€200,000]:[/i][/b] [b]INTRINSICS (inherent to drive grade):[/b] + [b]Simple Firewall [-1 Data]—[/b] Encode and encrypt a “simple” firewall (security system) within a computer of choice, digitally locking it; only those who know the firewall’s access code (which you will automatically know) or those who perform a “simple unlock” hacking ability on it can pass through the firewall. + [b]Simple Unlock [-3 Data]—[/b] Decrypt a “simple” firewall (i.e. frame passwords, door passwords, vehicle passwords, etc.) within a computer of choice, allowing you to access the secured computer. + [b]Crash [-5 Data][/b]— Completely disable a computer of choice by powering it off, the computer having to be powered on again manually to be reactivated. - [b]MODS (must be bought separately from drive grade):[/b] + [b]Skin Sheath [-€2,750; -0 Data]—[/b] Instead of an actual glove, your power glove is a collection of circuitry implanted beneath the skin and into the flesh your hand and wrist for concealability purposes and user’s convenience; bracelet portion of power glove is still connected to wrist. + [b]Taser [-€3,185; -6 Data][/b]— Electrify your power glove, stunning all entities/objects who contact it without harming you. + [b]Transmuter [-€22,625; -1 Data][/b]— Siphon the electricity from electronic devices by contacting them with your power glove to gain volts— an electricity-based fuel/munition alternative to data (small electronics [i.e. lights/lamps, etc.]=2 Volts; medium electronics [i.e. frames, computer consoles, etc.]= 4 Volts; large electronics [i.e. automata, vehicles, etc.]= 6 Volts); 1 Volt = 1 Data. — [b][i]GRADE 2 DRIVE [-€400,000]:[/i][/b] [b]INTRINSICS (inherent to drive grade):[/b] + [b]Leak [-6 Data]—[/b] Gather data (i.e. credits, files, etc.) from a computer of choice and load said data into your PGI (power glove interface) or frame. + [b]Program [-8 Data]—[/b] Encode a set of activity protocols within a computer of choice, causing it to perform specific actions under specific conditions without having to be directly controlled by you; if other power glove abilities are involved with a protocol set, their data cost must be added to that of this ability upon performing it. + [b]Jack [-10 Data]—[/b] Control the actions of a computer of choice by manipulating its coding/programming. + [b]Jolt [-12 Data][/b]— Overload the battery of a computer of choice, shocking anything which contacts the computer and short-circuiting/disabling the computer itself. - [b]MODS (must be bought separately from drive grade)[/b]: + [b]Virus [-€3,860; -4 Data]—[/b] Cause an ability performed on one computer of choice to be transmitted to all others which contact it via network signal. + [b]Power Gaze [-€8,200; -0 Data]—[/b] Instead of a glove, your “power glove” is a micro-super-computer implanted into your brain and used entirely via a visual-neural interface for concealability purposes and user’s convenience, as finger gestures are no longer required to perform hacking abilities when the PGI (power glove interface) is entirely ocular rather than manual as well; bracelet portion of power glove is still connected to wrist. + [b]Pulse [-€9,140; -14 Data]—[/b] Project a short-ranged EMP blast from your power glove, stunning all organic entities and disabling all electronic entities within range. — [b][i]GRADE 3 DRIVE [-€800,000]:[/i][/b] [b]INTRINSICS (inherent to drive grade):[/b] + [b]Combust [-14 Data]—[/b] Congest the heating ventilation system of a computer of choice, causing the computer detonate into a close-to-short-ranged fragmentation explosion. + [b]Advanced Firewall [-28 Data]—[/b] Encode and encrypt an “advanced” firewall (security system) within a computer of choice, digitally locking it; only those who know the firewall’s access code (which you will automatically know) or those who perform a “advanced unlock” hacking ability on it can pass through the firewall. + [b]Advanced Unlock [-42 Data]—[/b] Decrypt an “advanced” firewall (i.e. Overwatch hardware [doors, vehicles], Overwatch software [supercomputers], etc.) within a computer of choice, allowing you to access the secured computer. - [b]MODS (must be bought separately from drive grade):[/b] + [b]Bad Touch [-€16,880; -5 Data]—[/b] Perform any hacking ability on a computer of choice— as long as your power glove (or hand, if Power Gaze mod has been applied) touches said computer. + [b]God Hand [-€38,675; -15 Data]—[/b] Manipulate any machine of choice which does not emanate network signals within short-range (via intricately advanced magnetic manipulation). + [b]Blackout [-€85,500; -30 Data]—[/b] Project a long-ranged EMP blast from your power glove, stunning all organic entities and disabling all electronic entities within range.

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