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Generation Vice

"Either the world makes you its... female canine... or you make it yours."

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  • Mission Statement

    This is the place to explore and play Generation Vice, or GenV for short, a text-based biocyberpunk roleplaying game set in a gritty post-World War III future. You play as a citizen of the state-capitalist society of Trinity City, an urban nexus of bleeding-edge technology and corporate chaos enclosed behind titanic walls from the decaying world beyond. In T.C., money means more to the economics of everyday life than ever before in human history, and anyone with a thirst for survival will do anything to get their hands on it- even if it means murder, and the particularly power-hungry will go to more drastic lengths than that to bend the grizzly world they live in to their will. So fill up your rig, grab a gun or two, and take a psychotic, cybernetic, blood-soaked journey through a generation of vice.

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originally posted in:Generation Vice
Edited by Chillton: 8/5/2019 9:26:49 PM
2

Generation Vice: The Firesmith (Page 4)

PAGE 3: https://www.bungie.net/en/Groups/Post?groupId=3774846&postId=252403918&sort=0&page=0 — [b][u]MODS[/u][/b] [b]Tac-Torch [-€30]—[/b] Tactical flashlight attached to front of applied chassis; activated via thumb-switch built into grip of applied chassis; compatible with all chassises. [b]Bayonet [-€55]—[/b] Retractable steel blade attached to front of applied barrel; activated via thumb-switch built into grip of applied chassis; compatible with all barrels. [b]Zoom [-€75]—[/b] Magnification mechanism built into applied optics; enables optics to be doubled and tripled in magnification; activated via thumb-switch built into applied optics; compatible with all optics. [b]Tracker [-€100]—[/b] Networking mechanism built into applied chassis; enables user to locate applied firearm via GPS on his/her frame (smart device); compatible with all optics. [b]Snapshot [-€125]—[/b] Photographic networking mechanism built into applied optics; takes photographs from applied optics and uploads them to user’s frame via network signaling; activated via thumb-switch built into grip of applied chassis; compatible with all optics. [b]Forensic Cleanser [-€150]—[/b] Pressure-activated mechanism built into applied grip and chassis which secretes oil that cleanses applied firearm of user’s fingerprints and DNA after he/she lets go of applied firearm; compatible with all chassises. [b]Retractor [-€165]—[/b] Mechanism built into applied barrel which enables the barrel to be retracted and reextended for concealability purposes; activated via thumb-switch built into grip of applied chassis; compatible with standard barrels and longshot barrels. [b]Gunsaw [-€175]—[/b] Tactical steel chainsaw attached to front of applied chassis; activated via thumb-switch built into grip of applied chassis; compatible with all chassises (except small or medium pistols and small SMG’s). [b]Laser [-€250]—[/b] Tactical laser pointer attached to front of applied chassis; heightens accuracy by one tier; activated via thumb-switch built into grip of applied chassis; compatible with all chassises. [b]Procession Switcher [-€350]—[/b] Firing-mode mechanism built into applied chassis; enables applied firearm to switch between all compatible firing-modes to its chassis; activated via thumb-switch built into grip of applied chassis; compatible with all chassises. [b]Suppressor [-€750]—[/b] Tactical suppressor which envelops entire applied barrel; silences fire and negates muzzle flare, but decreases impact of fired rounds by one tier; can be detached and reattached manually; compatible with all barrels (except coils and dishes). [b]All-Sight [-€1,150]—[/b] Optical mechanism built into applied optics; enables optics to switch between x-ray, thermal, and scotopic (night vision); activated via thumb-switch built into applied optics; compatible with all optics. [b]Flamer [-€1,650]—[/b] Tactical flame-thrower built into applied barrel; projects a short-range stream of flame; activated via additional trigger and grip built into front of applied chassis; compatible with all chassises (except pistols and small SMG’s). [b]Grenade Launcher [-€1,980]—[/b] Tactical grenade launcher built into applied barrel; projects any grenade inserted into launcher into a medium-ranged parabolic arc; loads one of any grenade at a time; activated via additional trigger and grip built into front of applied chassis; compatible with all chassises (except pistols and small or medium SMG’s). [b]FMJ [-€2,355]—[/b] Gas operation mechanism built into applied chassis; heightens impact of fired rounds by one tier; activated via thumb-switch built into grip of applied chassis; compatible with all ballistic chassises. [b]Plasma Lance [-€2,650]—[/b] Tactical blade of ionized electron-based gas which is magnetically rendered across a bar-like “housing” apparatus attached to front of applied barrel; can cut through virtually any solid material; activated via thumb-switch built into grip of applied chassis; compatible with all barrels. [b]Extra Flow [-€2,750]—[/b] Additional chem-dial for chemical weapons, allowing an extra hormonal input for them; can be applied to a single chassis multiple times; compatible with all chemical chassises. [b]Flux Capacitor [-€2,800]—[/b] Charging mechanism built into applied chassis; doubles impact tiers increased per turn while supercharging charge-action energy firearms; activated via thumb-switch built into grip of applied chassis; compatible with all ballistic chassises. [b]Pubic Detonator [-€2,975]—[/b] Glandular biomechanism built into applied chassis; concentrates all hormones into flechettes, making them detonate into close-ranged explosions; activated via thumb-switch built into grip of applied chassis; compatible with all chemical chassises. [b]Aimbot [-€5,900]—[/b] Aiming mechanism built into applied chassis; heightens accuracy by two tiers; activated via thumb-switch built into grip of applied chassis; compatible with all chassises.

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  • Edited by Sylver: 6/10/2019 11:26:59 PM
    I'm thinking of becoming a custom weaponsmith if that's available, and I'm saving absolutely no expense on my weapon. Edit: Made my weapon, it's badass, also worth around 7665€ (I made my custom chassis extra expensive so I'm not ripping anyone off) [spoiler]Main Weapon: Thunderhead Mk 5 Composite Rifle •Custom Chassis (counted as 500 credits in cost) •Able to shift between ballistic and laser firing •Ballistic - Semi-automatic, fires .308’s •Laser - 3-round burst, uses Nova Batteries •Adaptable All-Sight Holoscope with up to 13x zoom •Aimbot •Standard barrel •Shock Absorber •Retractable Suppressor •Retractable Stock •Plasma Lance Worth ~7,665€ [/spoiler]

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    • Edited by StoneFlare21: 6/10/2019 10:35:51 PM
      Now these mods will be very helpful if I find myself in certain situations. I think I might have figured out what guns I want (which was mentioned in the last post), so hopefully I'll be good and won't fail and die on a mission.

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