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Cerberus Supremacy

"Valar Morghulis"

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  • Mission Statement

    It is the blood binding long-term goal of the Cerberus Supremacy to find any worthy adversaries and ensure that they do not gain a galactic foothold over our interests. We are comprised of Warlocks, Hunters, and Titans, all of whom are top rank in their various fields of expertise. With a command structure rivaling a military force. It is the duty of the leader to ensure that the groups best interests are always at heart, making decisions of clandestine, scientific, and tactical natures. while consulting with advisors in the Supremacy's Upper Echelon, the Upper Echelon are the only members of the Supremacy that are allowed to know the status of the groups Interplanetary Political Agenda... When faced with an opponent we do not fail. Our Titans will make the ground quake at our enemies feet, Our Hunters will unleash a storm of edged blades, and our Warlocks will burn our enemies to their souls. When faced with a challenge no matter what the odds we will always reign the Victors.

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originally posted in:Cerberus Supremacy
Edited by DRK KryptiK: 11/26/2014 1:35:58 PM
0

Vex Mythoclast tips. (Vex In PvP)

PVP BASED: 1. Aim for the head and only the head, if after each kill you don't see a headshot + "X" amount of points Pop up below your kill, your doing it for the most part wrong and you will die to weaker guns since the vex Nerf. 2. One clip, two people. Do not fear rushing shotgunners or a 2v1 situation. One 21 round clip with the stability and range perk is enough (especially since the perk after you get a kill it increases damage for a short time) to kill them both before they get to you at the beginning of the hallway. (Firebase delphi "B" flag area is around the size I mean, those hallways that wrap around if you hit your shots and get two head shots, both will float away as you reload your gun after) 3. Don't be deceived, the 50 round mag sounded unstoppable, giving me a larger mag that's exactly what I need! No, without the stability and range perk after the vex Nerf (from my experiences) some bullets will seemingly disappear into thin air right before they hit his visor. Consequences from the vex Nerf or not, this perk is invaluable compared to the other option that is available, go stability and range, to get your shots better connected to the target. MORE COMING SOON IN EDIT.

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