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originally posted in:Kaos Uprising
Edited by xSPB Chaos: 8/29/2014 5:32:08 PM
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How do the subclass skills gain experience?

During the beta I never found a direct connection between kills and the experience that the different subclass skills were gaining. For instance, if I wanted to focus on leveling up my jumping skills, how do I go about doing that? What about my grenade skills? [b]Please do not respond with a random guess. Include some kind of supporting information or a link to your source. If you don't know, don't answer.[/b]

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  • Your sublcass levels up like anything else; by finding things, doing missions or completing quests. Just like in every other game. What is different, however, is how you unlock the skills within the subclass. There is no control over unlocking certain abilities. Rather, it upgrades down the row. After you gain enough exp, you will unlock the next ability in the row you are currently leveling. After you unlock one ability in a column, you start gaining exp towards the next ability in the column. However, it is spaced out so that you will not unlock an ability on the 2nd row until all abilities in the 1st row are unlocked. Meaning that you will gain all abilities in the order they are in from left to right. As for the experience itself, I do not fully understand how it is split, but from what I could gather, the amount of exp you get from each action is given equally into all of the skills you can currently put exp into. If you have unlocked 4 abilities on the first row, then exp will go into the 5th ability on the same row, as well as the first 4 abilities on the 2nd row. Whether the exp is split between them or each gets exp equal to that of what was gained, I do not know, however I'm willing to bet on the latter (as skills did not seem to level slower just because you were unlocking more of them) There is no easy way to get work towards your later jump or grenade skills. You just have to get every ability that comes before them. Though if the beta is anything to go by, you should have those unlocked in your first subclass by around level 10 or 11. Keep in mind that if you choose a 2nd subclass, you will have to unlock all of these skills over again.

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    • I found in beta that the skills i used most unlocked their trees quicker. I spent a lot of time double jumping and using grenades, these skills seem to unlock quicker than the others, whether it actually works that way.

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    • It's a combination of what level you are and the xp you get. That's why you couldn't unlock all the skills in the beta (only level 8). You say "subclass," but I don't think you actually mean that. You unlock a new subclass at level 15 and have to unlock those skills from the beginning. You do not go down in level.

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      • By playing!

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      • Carefully...

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      • by killing enemies and gaining XP, my boy!

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      • I do not know for sure but maybe a percentage of your Xp went to them.

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      • skills?i didnt understand.....they just level up on their own-no way to level a certain one they fill up faster from left to right but the ones under in each column take alot longer

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      • you probably dont unlock subclass untill you finish unlocking main class...after that you can probably pick back and forth OR it unlock abit later when you reach.....level 20 maybe

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        • They level with experience. We got to try out perks early because they still gained experience even after the level 8 cap.

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        • I don't think there was a correlation. From what I could tell, the skills just leveled up from left to right and top to bottom as you gained xp in general.

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          • Sorry for not having concrete evidence but in the beta you unlocked skills upon level up and then the next one down in the column also seemed to increase XP as your character levels. We know from interviews that certain skills they made available early (level 9 and 10 skills such as second grenade). If you look on destinydb.com or anywhere with skill trees, you'll see numbers on each perk which likely correspond to level numbers, topping at level 29 for locking in the subclass. We know from the IGN video that guardians can get up to level 29 (possibly higher). So it is likely that your subclass levels in the same way as your character. We also know that at level 15 you unlock your character's second subclass, but equipping it doesn't reset your character level. This then suggests that your subclass levels up and gains XP in a similar way to your character, but is not tied directly to character level. I think your subclass levels up separately, but all with the same XP earned from bounties, missions, kills, etc.

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            • I think the correlating action in game had the experience effect. Level up jumping...go jump. Level up a Super...go kill enemies with your super. Personally, I just completed bounties and watched everything level up with a quickness. 1,000 here, 5,000 there. Easy peasy.

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              • I think it was like normal xp it always leveled up left to right no matter what

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                • I'm always assumed that it worked like regular leveling. When you were below level 8, there was a bar at the bottom that would increase with exp earned. There were exp values that would appear when you killed something, or did a quest, etc. I think it works the same way, albeit without the values being shown, because by then you'd reached the level cap. Also, the skills would stop increasing at a certain point (about three-quarters through unlocking the 3rd grenade) so that may have been the issue.

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                  • Experience from kills gives you experience for abilities

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                    • I don't know...I just killed stuff

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