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Can u elaborate please. I'm assuming the first 2 were the alpha/beta and I really enjoyed both along with my friends so could I ask where you feel you were letdown?
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The lack of "stuff" in the tower is one point. It's not a big deal I just feel like if I lm going to be putting my life on the line for the sake of humanity I should have more than one stores variety. The tower is a big place, there is potential for a lot more to be there. Not sure if it was officially confirmed or not but I read there are only 32 story missions. The missions in the beta revealed not a trace of the story. The moon mission started too, got me interested ad then abruptly stopped. The missions were close to 10 minutes long and that has me worried. I'm playing Destiny to experience it's story. I hate the beginning as well. "Hey you've been dead a while, so don't ask questions and do everything I say." Explore mode is just that. Explore and find chests that have either insignificant amounts of glimmer or a potentially better, but most likely worse weapon. There isn't really a sense of, "Wow look at this place, I wonder what kind of stories this place has to tell." Like Fallout 3 had. I don't see a reason why we can't sell weapons or at least choose to break them down or sell them. Why are there no armor vendors excluding the vanguard? Social game with no social interactions. Raids could have matchmaking for those who want it and everyone else could just do a private match. Don't get me wrong though, Destiny is a good game, and I'll be buying it in September.
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This Guy needs a medal.. honestly.. this post condensed the lack in Destiny perfectly..
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The Tower is kinda lacking. Needs more social stuff.
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*cough* "lastcity" *cough* missing *cough*