We often find ourselves discouraged by those that can do what we love better than us.
We also often forget that they struggled and put a lot of work to be where they are now.
One doesn't simply wake up one day and have been granted unsurpassed talent in any particular subject.
The time old method of honing your craft is to practice.
But sometimes that isn't enough. You need guiding hands. Support. Reassurance and peers to lean your shoulder on.
In this thread you can discuss your art blocks, inspirations, favorite artists, share tutorials, and give your hand to your fellow artists. Whatever your niche may be, there's someone there to lend an ear and provide a step ahead.
If you have tutorials/videos that may help or artists you find inspiring feel free to share them under the designated sub-thread.
If you want to share your art without a critique say so when you post it.
If you want one make sure to state that.
Some personal guidelines I follow under the cut
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1. [b]Use References. [/b]
Unless you know you've got the feel of something completely memorized by heart and hand you should always use a photo to help you. You will learn faster and with less frustration/pain. Even if you're doing a cartoon piece. Cartoons are simply real things simplified.
2. [b]Do not ever learn anatomy from drawings. [/b]
Art is often stylized and it's not always correct. While it's fine to learn style and carve out your own, studying anatomy from other artist's work will hazard fatal mistakes and minimize actual learning.
3. [b]Keep your old doodles. [/b]
Even if you hate them. You can either later reflect on them to see what you've learned, or as what's happened with me, look back at it and realize it was actually very good. You were only being hypercritical. Old drawings can be salvaged, reformed, or stylized into something magnificent.
4. [b][u]Do not be discouraged by other artist's work! [/u][/b]
I cannot tell you how poisonous this is. I am guilty of it and from first hand experience can tell you how detrimental it is. Your work is an expression of yourself. Different art styles doesn't equal being better or worse than someone else. You can admire someone's style without copying or stripping away your own. Instead of being heart broken by "better" work you should learn from them. Ask them questions. Get advice or see how they view their art. Chances are they think they're nothing compared to the artists that [i]they[/i] look up to.
5. [b]Practice and feel good. [/b]
Enjoy what you do. Don't force it or feel you need to draw/create as much as others. For almost all of us art is a hobby. Hobbies are meant to be enjoyed. Create what interests you even if it's not popular or will get everyone's attention. If you have an uncommon style those that indulge in it will appreciate it all the more.
6. [b]Don't be afraid to experiment. [/b]
You'll learn great things you never would have thought you were capable of.
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I am a SAI Paint Tool user. I have little to no advice about Photoshop! I am sorry. I also apologize if I haven't commented on everyone's stuff. I will get to it! (or I will at least "like" it so you know you're not forgotten)
I've been very busy and I enjoy giving well thought out help instead of rushing it between work breaks.
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Edited by Sandtrap: 2/5/2015 4:18:58 PMI started work on another piece of writing yesterday. I really wanted to do something set in The Matrix. So I'm writing a fanfic. I don't do fanfics too often, but I do enjoy them some days, because they're quite a challenge. When I write a fanfic, I do my best to adhere to the established universe's rules. And as a note I never, ever write about established characters in said universe. I might throw in references, very loose mentions of established characters, but the story is never about them because they already have a story being told. So, what's my story about? [spoiler]We come to Mark. An office jockey. Good with numbers, good with computers. The premise of this story, is that Mark is a recurring anomly in The Matrix. He's a recurring anomly, first and foremost, because he's, in a manner of speaking, a genius. But it's fractured and broken. Most of the time, he's normal. But some days when the portion of his brain that excels with numbers becomes active, the coding of the matrix begins to bleed through to him. Mark can see the code, and not only that, but he can alter it. Over time, the longer Mark remains alive, the better he becomes at accessing, and changing the code. He could look at a mug for example, shift the code, and change the form of the mug to it's broken state. Or a cracked handle. This, obviously makes Mark a threat to the matrix. And as such, Agents have hunted him down and killed him, many times over. Mark's second anomly, is that when killed, he will reappear again. A different person, born as a child, growing all the way up to adulthood, bits of his mathematical genius manifesting, and Agents finally locating him and killing him over and over. Mark never has any memories of previous encounters but his ability manifests faster and faster with each new recurring life. As a result of this, a machine, a program, was tasked with watching, and studying Mark. But eventually, Mark found out. Found out that somebody was watching him, and reached out. The program interacted with him in an attempt to potentially find out more about him. Eventually, over time, the more the program interacted with Mark, the more it became convinced that the anomaly couldn't be killed, and converted to his side, trying to help him. The Agents then flagged this program as a rogue progrom for deletion, and The Watcher, as the machine is code named, now tries to help Mark from a distance in the blind spots of the matrix where agents can't tread. The Watcher is convinced that the only way to free Mark, and remove his anomaly from the matrix is to free him. But it can never get him out in time before an Agent kills him. But every cycle plays out differently. There's similarites, but subtle differences that change over time. For once, Mark finds the Watcher before being killed, and begins to ask questions about himself and his past, which he can't remember, but knows is there. And we come to the inevitable conflict. Does Mark want to leave the Matrix? And if he does, can he get out? Does he want to leave the Watcher behind, which he himself begins to trust as his only true friend and source of help? I just got to the very first meeting of an Agent, who is investigating Mark's workspace and Mark himself. Writing an Agent is fun, actually quite fun, because they're so plain. They're like blank slates, looking and talking monotone, but at the same time they've got an air of authority, and maybe even disdain, and although they dress plain their monotone suits mark them out sharply as somebody dangerous. And I already thought up the perfect title. Maybe cheesy but I like little ironies or loops like that. When I'm all done I'll call it, The Matrix: Deja Vu Theory.[/spoiler]