Hunter Void
Subclass : Shade
Super: Twilight Divide - The Hunter creates a cross formation shockwave, bouncing off surfaces and splitting in two and increasing in speed for each ricochet, if the shockwave does not hit a surface, it will detonate after travelling a short distance.
No End : Twilight Divide's shockwaves will now travel until it either strikes an enemy or hits a surface, it may not ricochet more than twice.
Begone : You lash out in all sides, sending a circular wave in all directions instead, this may not bounce off any surface.
Shadow's Gift : You may activate the super once more to detonate in mid travel, the longer it travels the more damage it may cause.
Melee, Choking Venom: Your Melee strike poisons the target, dealing damage over time, this ability has a chance to disorient the target
Virulence: The poison effect lasts longer, may no longer disorient the target.
Widow Fang: The Target is rooted in place for a brief moment, however this ability no longer deals damage over time.
Acidic Blood: If the target dies from the damage over time, it spawns an acid pool upon their corpse, dealing area damage to those who stand in it.
Grenades
Gas Grenade : creates a cloud of darkness, dealing damage to those who stand in it (like wizard ability without slow)
Shredder Grenade : upon detonation sends blades in all directions
Claw grenade : Deals area damage, deals double damage to attached targets (sticky grenade)
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