Honestly, the tricky one was the Hunter one. I had to think of a way to keep the mobility, without sacrificing lethality, but also without making it too overpowered like Arc Blade. Which is why i thought of just making it have 2 straight-line dash attacks that just carve through a narrow area. You'll still have to aim it, you're limited to number of charges, but you can still rack up a body count if you use it right.... or launch yourself off the edge of the map, that works too.
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