As I only play Titan, I really could only think of grenades for them! Sorry! But here is my idea anyway:
Solar Titan: Light of Kabr - similar to the shield relic's super, a Solar Ranged Super that deals moderate/high damage to a single/tightly grouped target(s) and sets them on fire.
Smoke Grenade - Cloud cover grenade greatly reducing visibility - does very low damage if it detonates at someones feet.
Incendiary Grenade - Small AoE fire grenade that explodes on any surface (think Molotov) Bonus damage for a stick.
Fragmentation Grenade - Single bounce small area frag grenade that deals solar damage. Explode in tight areas to cause extra ricochet damage.
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Arc Warlock: Lightning Armor - Arc Light surrounds Warlock. It frequently pulses causing area of effect arc damage, and anything that enters it gets damaged over time. Melee kills during this time sometimes causes chain lightning.
Void Hunter: Nullify - Hunter throws down a large Void trap, where non-void elemental damage is decreased and outgoing Void damage is increased. Enemies who enter this zone take even more Void damage from the Hunter.
I dunno! I haven't had my lunch yet hehehe.
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