Hunter: void transfusion trap. Enemies that step on the trap transfer amount of damage received to the player and those standing close to the player. (Hunter without a good kill super, but now has team use)
Titan: solar flares. Fires flares on the ground that create an inferno effect for 10 seconds per flare, 3 flares. Great for corridor/choke point control.
Warlock: arc ghost. Ghost appears, shoots arc damage at everything on the current map, then leaves you stuck with the mess.
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