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Edited by Khan the Reaper: 7/25/2015 6:49:29 PM
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Exotic Maker. Perk Maker. Sublcass Maker

Edit 7/25: For people having trouble with ideas, here's two themes that may help. Theme #1 Class specific exotics: in the taken king, we're suppose to be getting some. Let's see what you guys can come up with. Theme #2 Toxotics: this is basically an exotic with an amazing perk but it is also hurts you somehow. Not really doing a competition because I'm very inconsistent. Edit 7/24: Glad to see we're getting some traffic going again. I've decided to change what this forum is about. I want it to be a creation outlet for everyone to share their ideas, not just for exotic gear. Hopefully you guys like the change. I'll try and include some examples. Edit 6/11: Wow, I'm surprised that people actually want this forum to stay alive. I'm sorry for being silent for so long so I've responded to a couple of posts. I'll try and respond to anyone else that adds something. Also I'm going to look for the list of exotics that I have from the last competition. I'll post it when I find it. I'm debating on doing another one. Message me if you think I should. Exotic list - Old Favorites [spoiler]https://docs.google.com/document/d/1CjnqpY5AhephV0GihorUyxY38RxfmTb_Sz0tJSfyWQY/edit?usp=sharing I also included the names of all the creators. [/spoiler] Name: Type: Description: Design: Attributes: Initial Upgrades: Exotic Upgrade: Here are some of my examples. Gunslinger [spoiler]Name: Jester's Will Type: exotic hunter helm Description: Don't fall prey to the tricks of a mad jester. You will regret it. Design: a normal hunter helmet with a white smiling mask surrounds the front of the helmet. Attributes: Strength Upgrades: melee attack speed, orbs regen melee energy Exotic upgrade: Dancing Joker- the gunslingers throwing knife leaves a dancing after image of the guardian on the spot that it is thrown and lasts 8 seconds. In pve, they take aggro from enemies. In pvp they show up on the radar as enemies.[/spoiler] Striker [spoiler]Name: Rulers Helm Type: Titan helmet Description: When faced against the will of a king, one must ask, "How do I repent?" Design: Golden helm with a crown melted into the top. Attributes: Intellect Upgrades: Grenades give more super energy, killing minions of the darkness grant more super energy Exotic Upgrade: Monarch's Wrath- Fist of havoc does more damage and kills with your super grant the titan an armor of light that lasts 5 seconds.[/spoiler] Void walker [spoiler]Name: Abyss Gravity Type: warlock helm Description: Return to me... Design: a grey warlock helm with small void particles surrounding it. Attributes: Intellect, discipline Upgrades: melee hits replenish grenade energy, more super energy from genade kills Exotic Upgrade: Abyss Gravity- vortex grenades and nova bomb have an increased radius for their damaging fields. They also have a strong singularity effect that pulls people in its radius to the the center. [/spoiler] Sun singer [spoiler]Name: Flight of Hermes Type: Warlock boots Description: True freedom is only known to the sky's. Design: Navy blue pants with large golden wings on the outer left and right side of the feet. Attributes: Discipline Upgrades: heavy ammo, speed reload primaries Exotic upgrade: Flight-extends the duration of angel of light. Grants a speed boost and better control while airborne.[/spoiler] Defender [spoiler]Name: Dynamo Luminescent Type: Titan chest Description: Bring forth the light. Design: A dark blue armor piece with an orb of light inside the chest and two small ones on both shoulders. Attributes: Intellect, Discipline Upgrades: bonus special ammo, reload speed for pulse rifles Exotic upgrade: Light Giver-Gift of light(orb gens with force barrier kills), gift of the void(damage to ward dawn gens orbs), and iron harvest(chance for orbs with heavy kills) are free perks. [/spoiler] Blade dancer [spoiler]Name: Shadow? Description: Design: Attributes:intellect Upgrades: Exotic Upgrade: Nightcrawler-gain a blink slide and sliding gives a chance to go invisible[/spoiler] I love to hear feedback about my own stuff as well Some more of my ideas. [spoiler]Name: Mike Titan Type: titan gauntlets Description: You just got knocked the -blam!- out! Design: boxing gloves Attributes: strength Upgrades: melee speed, grenade hits give melee energy Exotic: gives striker storm fist a stun ability as well as a knock back effect. [/spoiler] [spoiler]Name: Breacher's Gauntlets Type: hunter gauntlets Description: Knock Knock.... Design: bullets up and down the sleeves with grenades around the shoulder Attributes: Discipline Upgrades:orbs replenish health, melee replenishes grenade energy Exotic upgrade: Specialist- Doubles the amount of clusters from Swarm and Skip grenades. [/spoiler] [spoiler]Name: Traveller's Dawn Type: Titan Chest Description: Bathe in the light of the traveller. Design: clear muscle shaped armor with the the crest of the traveler in the top right. Attributes: Intellect, strength Upgrades: bonus heavy ammo, heavy reload speed Exotic Upgrade: Supreme Aegis- Armor of light is a free perk [/spoiler]

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  • Edited by grinkus: 3/5/2015 1:01:05 AM
    Name: Mess with me... Titan helm Designed like Shaxx's helmet but horns are down like a bull's, all black with red smoke coming from cracks in it.It is also a solid shiny black with a nose ring like a bull. Description:You mess with the bull, you get the horns. First upgrades: any ideas? Exotic upgrade: The Mad Bull. Effects: When you are hit with any melee your storm grip or disintegrate fully recharges and you gain a shield (not a very strong one though) So, what do you think?

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    • Not going into to much detail, but i have some names and abilities i thought of. Bullseye: [i]"Or was it two birds one stone?"[/i] Sniper Rifle Ability: Two Stones One Bird- On an successful hit on a targets sensitive spot, the following round fired will automatically hit its target. Granted so that its not abused or too OP it will only have have a 2 round mag. So that if you missed the shot the ability will not work due to the reload. At the same time land the first hit and second will surly finish the job.

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      • Edited by Squi2094: 3/2/2015 9:09:27 AM
        [b]Captain Jack[/b] (exotic sparrow) "[u]to stranger tides[/u]" -this sparrow would look similar to a boat with a mast supporting your chosen faction and a black pearl in the front center along with a black contrail following it- This sparrow would also have 150 durability and 70 speed. Pushing in the left trigger and right trigger will raise your mast and boost speed to 80. Other players who have this sparrow equipped but with a different faction have the ability to blow up your sparrow while you are on it. The left and right bumpers will control cannons on the side of the sparrow allowing the use of weaponry without having to be on an enemy vehicle.

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        • Brute Force ( Titan Gauntlets) A melee kill reduces the cool down of your grenade. Gain an additional grenade energy (times two). Fist of Havoc's range is increased and has a electric chain that zaps enemies Looks like: A bulky pair of gloves which was taken from a dead Cabal leader The Robes of the Nine (Warlock chest plate) Gain an increased rate of heavy ammo dropping (45%) Blink jumps higher If you land all three splits of a Nova Bomb you regain health and recover 43 percent of your super Looks like: A dark shaded robe that is ragged and goes down pretty far The Silent Mind (Hunter Helmet) Your melee moves 75 percent faster Invisibility lasts 20 percent longer While invisible you can fire without being detected. (Enemy may blind fire and shutdown your invisibility). Looks like: A sci-fi helmet with tubes leading into the mouth, dark black shadowed face

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        • I would sell my soul for the Defender one.

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        • Unicorn On The Cob - Rocket Launcher 302/331 DMG - 25 Ammo Rapid Fire High impact High Stability High Blast Radius High Range High Reload "When you face a knight with an ascendant sword, bring a gun that Bungie will nerf before you will even begin to mention it on the forums." Perk 1: Tracking Exotic Perk: All rockets rapid fire and picking up any ammo will provide ammo for this gun. Perk 3: Deals extra damage to noobs in the crucible, people who use shotguns and people who cry in the forums for a felwinter's lie nerf! The only way to get it is to teabag fifty dead enemies in one match and then you deserve its glory.

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          • Weapon Ideas Primary Weapons: [spoiler]Name: Lost Cause Type: Exotic Auto Rifle Description: "Not all things are worth fighting for." Design: A sleek, black Auto Rifle. Initial Upgrades: Persistence, damage upgrade, tree: Quick Draw, Field Scout, Single Point Sling Exotic Upgrade: Lost Cause: Some (33%) ammo is regained when switching targets without killing first target. (i.e. Giving up on one target regenerates some of the ammo you lost fighting it) Name: Short Temper Type: Exotic Handcannon Description: "Patience is a virtue. I hate virtues." Design: A bloodstained Handcannon. Initial Upgrades: Outlaw, damage upgrade, tree: Lightweight, Single Point Sling, Skip Rounds Exotic Upgrade: Short Temper: All shots fired deal significantly more damage when player's life is at or below 50%. Name: Blind Rage Type: Exotic Scout Rifle Description: "Anger is powerful." Design: A white Scout Rifle. Initial Upgrades: Lick in the Chamber, damage upgrade, tree: Field Scout, Send It, Armor Piercing Rounds Exotic Upgrade: Blind Rage: All shots deal significantly more damage when hip fired. Name: Burst Cannon Type: Exotic Pulse Rifle Description: "The only Pulse Rifle you'll ever use." Design: A large, bulky Pulse Rifle. Initial Upgrades: Secret Round, damage upgrade, tree: Hand Loaded, Hammer Forged, Snapshot Exotic Upgrade: "Burst" Fire: Bursts split into three separate bursts.[/spoiler] Special Weapons: [spoiler]Name: X-9 Prototype Type: Exotic Shotgun Description: "Warning: Ammo count exceeds possible range." Design: A black and light-blue Shotgun. Initial Upgrades: Cascade, damage upgrade, tree: Quick Draw, Snapshot, Explosive Rounds Exotic Upgrade: Wrong Mag: Magazine is the size of a machine gun magazine. Name: Energy Compiler Type: Exotic Fusion Rifle Description: "Sometimes one type of energy just won't do." Design: A black Fusion Rifle with white energy rays. Initial Upgrades: Outlaw, damage upgrade, tree: Accelerated Coils, Hammer Forged, Armor Piercing Rounds Exotic Upgrade: Energy Compiler: This weapon deals all three damage types. Name: Shortsighted Type: Exotic Sniper Rifle Description: "Can't afford corrective lenses." Design: A gunmetal Sniper without a scope. Initial Upgrades: Unflinching, damage upgrade, tree: Explosive Rounds, Armor Piercing Rounds, Custom Optics Exotic Upgrade: Shortsighted: Weapon is more accurate and deals more damage at a close range than usual.[/spoiler] Heavy Weapons: [spoiler]Name: Slow but Steady Type: Exotic Machine Gun Description: "…wins the race." Design: A dark green Machine Gun. Initial Upgrades: Outlaw, damage upgrade, tree: Explosive Rounds, Field Scout, Quick Draw Exotic Upgrade: Slow but Steady: Weapon fires in semi-auto mode, but has higher accuracy, range, reload, and impact. Name: Firework Launcher Type: Exotic Rocket Launcher Description: "Ohhh…Ahhh." Design: A colorful Rocket Launcher. Initial Upgrades: Tripod, damage upgrade, tree: Fitted Stock, Heavy Payload, Javelin Exotic Upgrade: Fireworks: Rockets split into many smaller tracking projectiles.[/spoiler]

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          • [b]Black Timepiece[/b] [i]Tick tock, tick tock, can you feel your last moments?[/i] Exotic rocket launcher. Imagine gjallarhorn, but black, and instead f golden wolves, there are little red clocks. Exotic perk: time's goodbye: when the rocket explodes, it leaves behind a red bubble around the size of nova bombs lasting damage radius, and all enemies or enemy projectiles within are slowed greatly. (Lasts 30 seconds)

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          • New weapon type rivet gun Fires bolts like arrows with massive impact capable of over penetrating enemies pinning them to the wall and setting up a wire trap Looks like a cross bow Class heavy or special up to yall Perks exotic perk would you could shoot to riv its and create a sensor grenade any thing passing the the vertical or diagonal wire would get a rivet shot at them resulting in massive damage because setting up a trap does more damage then just shooting it regularly second special perk would be flaming rivers cause a burn over time similar to the thorns burn

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            • Lets get more exotic weapons with void damage at least

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            • greaves of the ahamkara Description: I give unto thee, a weapon of no damage, oh bearer mine. EXOTIC PERK: Graves of the Ahamkara- all excess super damage is dealt as an explosion

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              • Hodgepodge "A little bit of everything " Warlock Gauntlets Design-A mix of exo parts, hive banners, cabal armor and Ahamaraka bones all stick out at random angle to form a mix of all the parts. Carry more heavy ammo Increase Melee speed Mix it up-Your scorch triggers the energy drain effect and deals bonus damage.

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                • Name: The Champions Type: Hand Cannon[b][i][u]S[/u][/i][/b] Description: In the darkness of his ship, Toland experimented in combining souls. After many failed attempts, Toland finally got it right: two ahamkaras, each with opposite personalities. They fused, and entered two hand cannons; one arc, one solar. Design: Two hand cannons, both with ahamkara skeletons on them. One pulsates solar, one arc. Every time one fires, the other hisses in sync. Little threads dangle from various parts of the barrel and handle. Attributes: "Multi-elemental"(One cannon shoots arc, one solar) Initial Upgrade: "Hip Fire"(Gun fires better hip-firing) Exotic Upgrade:"Power of the Ahamkara" (Instead of a grenades, the gun can fuse into a auto-rifle and shoots arc, solar, and void. Lasts for 7 seconds)

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                • New weapon type: Phase blades/swords? Maybe some type of hammer?

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                  • [b]Rimefire[/b] [i]They say cold burns, this weapon seams to agree.[/i] Exotic fusion rifle Does solar damage, but the symbol is white This weapon appears to be made of ice, showed into a gun. Shots fired are white energy Exotic perk: hitting an enemy slows them, and if all the entire beam hits, the enemy is can't move for 5 seconds, if they are not killed

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                    • Name: Vex mind Type: Warlock helmet Description: I have done it. I have tapped into the vex mind. I am now nearly invinci-*static* Perks: 1. Radar stays active while ADS. 2. Reload faster with all weapons, find much more ammo for all weapons. Kills reduce damage taken for a short time. Design: Looks sort of like the new vanguard gear with a glowing red eye instead of the black visor.

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                      • An auto rifle that turns into ramen noodles if fired to long.

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                      • Edited by autoson2000: 3/26/2015 9:30:27 PM
                        [b]White Knife[/b] [i]Life is beautiful, we must preserve it. [/i] Exotic sniper Deals solar damage Looks like the opposite of black hammer, it is sleek and white Exotic perk: missing 3 shots will give you another mag that does some extra damage (1.5 times normal)

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                        • [b]Great Axe[/b] [i]Cleaving through enemies since the dark ages, satisfaction guaranteed. [/i] Exotic sniper Equipped in the heavy weapon slot Looks like a heavy, almost blocky anti-material rifle that is brown and black, with rusty iron accents Exotic perk: destroyer: does extra damage to vehicles (pikes and interceptors explode in 1 hit, ships take 3)

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                          • Name: primordial rage Looks like it is made out of stone with glowing green lava ish stuff showing through cracks and an occasional bolt of electricity on the outside. Arc rocket launcher 1 rocket magazine First perk: tracking Perk tree: flared mag well Field scout Stability Exotic perk: simmering fury; every minute it regents one shell of ammo and when you are near death it deals bonus damage. Extremely low fire rate huge blast radius decent velocity low stability and reload. [spoiler]when colonization on Venus was fairly new a team of scientists disappeared in the volcanic country side. A team of guardians went to find them and according to the records none ever returned. Legend says that only one guardian returned carrying a strange rocket launcher. The guardian seem demented with an anger and fury so basic it was almost...... Primordial. He was banished and the weapon deemed lost forever but rumors circulate that it is out there in the waistlands of Venus waiting To be found and hungering to unleash its rage......[/spoiler]

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                            • Edited by FOEHAMMER51: 3/27/2015 4:52:06 PM
                              Name: Lights Out Description: Titan Gauntlet looks like boxing gloves. Exotic Upgrade: Lights Out (Melee ability causes blindness on enemy when struck) + Endurance (faster recharge on Titan Melee Ability) Name: Let Them Multiply Description: Warlock Gauntlet Exotic Upgrade: Triple or Nothing (Radial grenade now produce a spread of 3 grenades) + Feeling Tired (slightly reduces the rate of recharge for grenade abilities). Name: Buzz Killer Description: Hunter Gauntlets Exotic Upgrade: Buzz Killer (Doubles the Amount of Projectiles with Swarm-based grenades) + Long-Suffering (seekers are attracted to targets from farther away).

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                              • Name: Prototype X Description: Only a madman would dare wield the unstable power of this terminated experiment. Weapon type: Fusion rifle Weapon slot: Heavy Magazine: 4 Charge rate: 2 seconds. Element: Void Perks: Third eye, heavy care Exotic perk: Prototype X: Kills with this weapon increase the duration of the laser. Details: It is a heavy weapon but it is classified as a fusion rifle. You charge it to unleash a powerful laser beam that lasts 1.5 seconds. If you have the perk and you get kills, it lasts 2 seconds. Design: It looks sort of like a combination of super good advice, a Halo sentinel beam, and pocket infinity.

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                              • This isn't a weapon idea but an idea for Destiny: XURS JACKPOT MACHINE- A small slot machine in Xurs inventory that you can purchase when he arrives. You can only purchase it once every weekend. When you activate the slot machine, you have a chance to earn: Exotic Weapons Exotic Gear Ascendant Materials Glimmer Strange Coins Mote Of Lights XP Boosts Vanguard XP Boost Crucible XP Boost XUR ENGRAM-Red background, holds weapons, gear and materials

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                                • [b]Laughing Man[/b] [i]The original wielder of this weapon was certifiably insane. [/i] Exotic auto rifle Is white with red and purple poka dots across it, when firing, faint maniacal laughing can be heard. Exotic perk: insane: there is very little flinching from taking fire, and the lower your health, the higher your damage.

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                                • [b]Lantern 1657[/b] [i]Illuminate the darkness with your power[/i] Exotic warlock helmet Looks similar to the obsidian mind, but is golden an glows, it sheds light on dark areas. Exotic perk: burning light: when you use the radiance ability, enemies that see the initial flare are blinded for 30 seconds (5 in crucible) or until hit by an attack.

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                                • [b]Gaze of the Sky[/b] [i]No matter what wars rage, the sky will always watch over us.[/i] Exotic Hunter helmet Looks like a silvery helmet with Flash-esk wings also in silver on the side. The visor is reflective, iridescent, blue. Exotic perk: watching: guns all have a second level of zoom accessed by pressing both stocks in at once, doubles the amount of normal zoom.

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