First off, there's no issue with being able to share materials and currency between characters. How can you see it as a problem that when you've spent 2 months with only one character doing VoG and stuff eventually obtaining a stockpile of ascendant materials? It isn't an issue to give your other characters stuff that you spent hard hours earning every step of the way. You've spent days upon days getting to where you are. It would make no sense at all for your new characters to be forced to start from the ground up and scrape by with 1 ascendant material a day, especially with the daily missions now offering higher difficulties and forcing players to be at higher levels to claim those rewards.Secondly, you aren't a "fake 32" for having multiples of one class. You're likely someone who got tired of RNG screwing them over after 400 hours of nothing but materials. If you think that having multiples of the same character class is an issue of integrity then I ask you to examine yourself. What if the people don't have the time to create new classes and grind for new armor? Would you just tell them that they shouldn't expect to get their money's worth out of the game? I wouldn't.
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Ok, so I read the post again. You look at my stats and try to drag me into this, which you cant, and thats fine. Then you say the game is so hard and time consuming that it justifies cuting corners by cheating. Is that correct?
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Edited by Curious Finger: 1/23/2015 6:56:40 PMOk, your points are a little vague. Its not about saving time. Its exploiting an oversite and its cheating.(three same classes) Ive spent alot of time playing. I think it makes things too easy sharing vault space. It needs to go. I would be happy to delete a character for that issue.
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See man, I've got a 32 of each class. I know the time that is required to get those things. I've got every exotic weapon. I know how the RNG likes to screw with people. I've maxed my Grimoire up until Doubles came out. I know what it would be like if nothing was shared. Cheating is going against the rules of the game. Creating two hunters or even three is not against the rules. Making a rule that says that would literally limit your audience for no reason other than "because we say so." What about the people who might want a bladedancing Awoken but a Gunslinging Exo? You can't forget about personal reasons other than just saving time, and you can't expect everyone to be okay with having less options in a game that already offers very little outside of addiction. Also... I never said this game was difficult.