The wall is Activision, some body in Bungie calling shots, and those that simply take orders and do what they are told. I am going with Deej as being the take orders and do what he is told. The ones calling shots are apparently not the same people of the Halo days. The innovation is there but clearly free thinking is not. The writer leaving and one can only guess must have owned the story he wrote. So they had to redo and rehash the best they could with some glue and card board. Even Blizzard communicates and has shown drive to change and improve things. Shocking I know.
Is Bungie going to change. Unlikely as they have more than enough room to improve. They could have opened up some areas that we know exist like The Terminus or the closed doors sitting in the Cosmodrome in the Rocket Yard zone. Maybe this is for an expansion or not. It has no enemies yet. In any case why not add random instances of walkers or occasional invasion of precursor vex. Not public events but just things that happen. Spice up the world of Destiny. Make the areas more interesting.
Ideas like this are all over the forums even the fantastic Khostov path to exotic idea I have also responded to. As far as I can tell nobody from Bungie has even looked at it let alone responded. The areas Deej has responded leave a feeling of why did he bother. Less than useful information at best. Not a single post I have actually found of his in the forums really make me feel connected to Bungie. I can only guess many of you guardians have a similar take.
English
-
I'd be surprised that the writer actually maintained IP rights to the product. That would almost surely still rest within Bungie/Activision - that would be the smart play. To let the main writer still hold IP rights and then allow that person to quit/get fired would smack of corporate incompetence on a scale not seen ... well, wait a minute. We're kind of seeing it now. Perhaps you are correct ... Oh, and BUMP