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1/21/2015 4:54:57 PM
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PC games can update more easily than console games due to a console game's update requiring the approval of the console company, (Sony or Microsoft) that is why it takes so long for progress in Destiny.[spoiler]The three games you listed above are not on consoles.[/spoiler]Most likely anything they want to implement is being accumulated (no less continuously tested) and compacted into a major update that will probably be released around the launch of the HoW DLC, Comet, and following DLCs.
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  • I think there will be no new game modes before Destiny 2. It will allways be the same like Queens Wrath, IB and TDB. A vendor will appear in the Tower and nothing else. Maybe some new locations, which are allready on disc, will be opened up. And some new, going backward fighting same endboss with different shields, strikes. And really esential things like shaders and surf boards will be added!

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  • And that's why the [i]Trials of Osiris[/i] has a placeholder icon in the PvP screen, why we have [i]Doubles[/i] and [i]Inferno[/i] Grimoire cards and why the Comet is suggested to be sold in physical copies.

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  • I see your point. While the update/change/addition period may be longer on a console; that still does not excuse Bungie from pulling back as far as they can from their Community, and effectively telling us "we're ignoring your fine suggestions, just play what we give you". There's much more to this issue than just adding/removing features from the game. there's a much larger disconnect that need to be dealt with at the same time. Thank you for your insight. Discussion on these subjects is what I'm trying to promote. :)

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  • I'm sure that Urk being a writer now, making DeeJ the only full time community manager, has some impact on how they communicate with us. I'm not blaming DeeJ however, he said himself that he wishes he could tell us everything that they were planning. My guess is, they are afraid of letting us down again. They told us so much that was in concept during pre-alpha stage, much of which didn't make it in the game, but we didn't know that part.

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  • I also think that there may be a hefty Activision gag order on the Community relations department. If it's not Activision doing it, then it is Bungie ignoring us all on their own, and that's an even worse thought.

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  • I think that going to Activision was a bad idea in the first place, though I don't think they had any good options to choose from.

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  • Personally? I would have pitched the idea to Bethesda Softworks. They would have at least let Bungie do what they want with the game and not stuck their nose in quite so much. Bobby Kotick is a cancer on the gaming industry...

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  • *eyes widen and palm finds face* Did not know until know that Bethesda was a publisher... I guess the main reason against that would be the emphasis on PC. I'm feeling kind of tired all of a sudden....

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  • Did you write that with bungie' crank in your mouth? Silly question. Of course you did

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  • sure that is an issue, but not big enough to excuse Bungies failures.

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