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#feedback

Edited by Vampire Nox: 2/18/2015 2:51:21 PM
298

Bungie, DeeJ; I think I figured out what Destiny (and this community) needs from you.

Bungie, Deej; I've made many threads and posts in my time here on B.net. Some of them have been well articulated and intellectually stimulating, others have been brash, brazen, and downright rude. All of them have been about Destiny and/or Halo (back when Halo was a Bungie thing). I've made both types of posts as my emotions about the game have traveled their roller-coaster path, and the threads and posts have gone along with that twisting and churning. But I feel that emotion and have that depth of inner turmoil because I care. I care about who Bungie used to be, who they've turned into, the games they've made in the past, and the game that they're trying to perfect now. So in my trawling of the internet, I came across a very, very interesting story on techspot. The author details a change in the very culture of Gaming, Gamers, and those who make and support the games that we all love and play. Here's a link to the story about the [url=http://www.techspot.com/article/950-those-who-play-only-one-video-game/]Gamers who only play one game[/url], and how this is now just a trend, but a quickly growing culture within the larger Gamer culture. It's definitely worth a read, because I realized while reading it, that this is the same direction that Bungie alludes to want Destiny to be for its Gamers. Blizzard ~ 'World of Warcraft' Riot Games ~ 'League of Legends' Wargaming.net ~ 'World of Tanks' These aren't just games. They're cultures in their own right. They're games that are not even primarily a product, they're a service to the Gamers that kill hour after hour inside their richly living worlds. And by your own admissions and descriptions of Destiny, you want your game to be as much a service to us, a culture; as you want it to be a top-selling product. But those three companies do something that Bungie has really quit doing. They communicate with their customers in ways that Bungie has stopped doing. While Bungie puts up walls so we only have one go-between for the Gamer-Developer conversations (DeeJ), the three companies above are breaking down walls. They're continuously opening newer and more direct lines of communication with their consumers, gamers, and fan base. But above all, they're doing what it becomes more and more apparent Bungie is not doing. They're really listening and implementing the Gamers ideas directly into the games. While we hear all the time on this site about how much Bungie is listening, there's nothing to show that you really are. Where these other companies make it very, very apparent that their gamers are being proactively listened to, with Bungie (and the Activi$ion suits in the office drowning out the community...), we have given you literally hundreds of different ways to make the game better; but there is little tangible proof that any of it is being heard or even seriously considered. Gamers are more and more picking one game and that is then "their game". As Gaming as a hobby/lifestyle/culture becomes inevitably more and more expensive, Gamers are more apt to pick one game, and just stick with that game. If you are very serious about Destiny (because if done correctly, Destiny can last for far longer than a mere 10-year cycle), if you are still very serious about and love your Community (and you haven't let Activi$ion's money murder that love in its sleep...), then things need to change. Read the article. Pass it around the Bungie office. get someone to stand up on the desk that has the unconscious form of an Activi$ion Exec. strewn across it (because we all know that's the only way to get an upper-level executive to shut his cake-hole), and read the article out loud to all Bungie employees if you have to. But look at what these companies are doing. They aren't [b][i]just[/i][/b] raking in the cash. The cash is a side-product of what they do for their Communities [i]through[/i] the medium of their games. If you want Destiny to be a success. If you want Destiny to become its own culture within the larger Gamer culture, if you want Destiny to be that [u][b]one game[/u][/b] for many Gamers, then you as a company need to change and start doing what these three companies are doing. Remember this phrase, Bungie? "Per Audacia ad Astra" It is still possible. You can even go beyond the stars to that fabled dimension beyond the horizon. Destiny has that promise; but only if you as a company listen, change, and change the way you present Destiny to your own Gamers. The stars are calling, Bungie. Are you going to take this game and your Gamers seriously enough to get to those stars? ____________________________________________________________ If anyone in this community agrees with me, agrees with the story I linked above, and that vision and promise for Destiny, spread this thread. Copy/paste it on other sites. Send it in PM's and e-mails to Bungie themselves. Hell; send it to Activi$ion if you think it will help. But nothing will change unless we, as a Community (a family), actually become the catalyst of that change. But if nothing else, get the word out. Of what Destiny was supposed to be, what Destiny is right now; but also that with three great examples listed above, what Destiny could one day be. Sincerely, The Vampire, Nox. Edit = link fixed... ________________________________________________________________________ Edit 2: Here is a great complimentary and additional post from Freestylek1ng that further illustrates the issue that Bungie is creating for itself. Thank you for all of your support, this is turning into a potent endeavor! Keep it going! [quote]It's unfortunate that it has come to the community being forced to essentially beg for some sort of insight and window into the current development plans for Destiny. I find it hard to believe that Bungie doesn't realize things need to change. Professional and user reviews for the game and the DLC specifically have been subpar at best, and even the most dedicated players can list off endless problems at the drop of a dime. It's not even the fix most people are looking for at this point it's the acknowledgment that these are problems and are going to be addressed with future updates. Look at IGN's endless posts about the game. Even the staff members there who play the most continually say that the game is a mess right now. DeeJ's idea of caring and thoughtful posts are only going to get him so far, and I think a little humility would go a long way toward gaining the trust of the community back. Look at Randy Pitchford from Gearbox (Borderlands). I know their jobs are not the same, but that's even more impressive that he responds to user feedback directly, and lets people know what they're working on, what they are not planning on implementing at that point in time. I'd say a fair ammount of the player base only continue to play because of the potential of the game, but that potential is starting to look like a huge missed opportunity.[/quote] Edit 3 = link to this thread on [url=http://www.gamespot.com/forums/games-discussion-1000000/bungie-i-think-i-figured-out-what-destiny-needs-fr-31806712/#1]Gamespot[/url]. Edit 4 = link to this thread on [url=http://www.polygon.com/forums/destiny/2015/1/21/7865705/bungie-deej-what-destiny-and-its-community-needs-from-you]Polygon[/url]. Edit 5 = And now; as if these three companies weren't jackhammering Bungie hard enough already, Wargaming.net just announced that "World of Tanks" will be coming to the Xbox One this year. Not only that; but people who had the game on the 360 will not only keep the progress that they had in the 360 version of the game, but there will be cross-generation play between the 360 and the One. They're dedicated enough to their Community, Bungie; that even though they're making the move to the newest generation of consoles, they still refuse to alienate even a small portion of their player-base. They're coming to the One, Bungie; and more of your players will leave when they do. Get your priorities straight, ActiBungie. If you don't, then you won't have a player base to market to for the next 9.5 years. Bungie, you could have done this for the same reasons that Wargaming.net is able to do this. All of the information for the game is saved on servers. It should have been this way, but you guys don't care. Whereas Wargaming.net has the best interests of their player base as their primary concern (and because of this, their Gamers are willing to spend ungodly amounts of money on the game), you and Activi$ion have your goddamn pocketbooks as your primary concern and can't figure out why people are leaving this game (Destiny) left and right. [url=https://games.yahoo.com/news/world-tanks-comes-xbox-one-112131786.html]Link to article about Wargaming.net's announcement.[/url] [url=https://games.yahoo.com/news/world-tanks-heading-xbox-one-123947888.html]Another link to the bit of Wargaming.net info.[/url] (there, double verification per journalistic standard. :P)

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  • Bump

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  • Bump of Immortality.

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  • bump

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  • for any one watching this post, you should tell me what you think of mine xD plus im bumping this one [url]http://www.bungie.net/en/Forum/Post/95103728/0/0[/url]

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  • Bump

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  • Carpe bumpem!

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  • Bump for the future.

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  • Bump

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  • Bump

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  • Buuuuuuummmpppp this stuff

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  • For a week, I'll play destiny, then get bored and play something else, like cod and evolve when it comes out, need for speed and the crew too.

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  • B u m p. yeah man, that Acitvi$ion crap sux. I wonder why Bungie couldn't do it own their own. Would have thought after Halo, they could have. well at least its not a Microsoft Only deal anymore.

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    • for all those things that go bump in the night.

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    • Bump.

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    • bump

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    • Bump

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    • Time for that daily bump yo!!! Let's roll out!

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    • World of Tanks is a culture? OK. It's an endless grind. Except they make it fun. Also blizzard is making a modern version of it.

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      • Bump. This is correct. The game is getting stale. Quickly. And the community knows it. For the people that joined in December. It will happen for you as well. For the day 1 veterans even if you still enjoy this game like I do. You know there is a problem. Well plenty of them. I really hope they see this nox. It is needed. Badly.

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        • couldn't of said it better i took a screen shot just in case they silence you..

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          • BUMP!

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          • Edited by Silvurphlame: 1/23/2015 8:56:45 PM
            I've been floating about in your thread, Vampire Nox, but haven't made a direct post yet. I must say that I find your thread to be the most balanced and rational expression of what many find frustrating with this game. You do a good job expressing that the key issue is missed potential and disappointment, not outright hating or any implication that Destiny isn't fun, only that it could and should be more. I fear what may have happened to Bungie is that they are slowly giving into the Dark Side. We can accept at face value that businesses exist to make a profit. One way to do this is to make a superior product. One so jaw-dropping that people simply have to have it. That was Halo. That was the old Bungie. Another way to make a profit is to make an okay product, one that gets the job done and then cut costs as much as possible. No matter what Bungie might have originally intended, I think Destiny is that second type of product, rather than the first. Destiny is an above average game. But it's not the next Halo or "Fallout 3 Online." It's certainly not the perfect love child of FPS and MMORPG. It's Call of Duty: IN SPACE! with co-op missions and somewhat poorly executed rpg window dressing. But that's not what they advertised. I hadn't followed the development of Destiny before release. I played the beta and loved it and pre-ordered based on that experience and the strength of Bungie's name. It was only after I got my hands on the game that I found the vidocs. And it aches to see what this game might have been compared to what we got. But at some point, Bungie stopped being in it for the art, while making a profit by the superiority of the product. They decided to slash costs by releasing pre-finished or near-finished content as expan - *cough* excuse me - DLC. Maximum profit for minimum effort. Doesn't matter whether it was Bungie or Activision specifically. It's all the same result. What other Activision franchise do we know of that's become a reskinned zombified annual version of itself… hmm… It's sad. But this Bungie, I fear, is no longer the house that built Halo. It just shares the name. Hopefully they want to be that house, but are hampered by their contracts. But I fear, Bungie is all on board with this sort of cost-cutting approach. What terrifies me is how much the grind upon grind, RNG upon RNG is starting to remind me of a mobile game. Specifically the kind with cash shops that let you skip some of the grind from time to time, for a fee of course. I really hope that's not what they plan for Destiny 2.

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            • In my opinion, Bungie is listening - they honestly just need to dedicate more resources to the Bungie & Destiny forums. To me, it's a bit weird that Deej and Destiny Staff et al replies to messages more often on Reddit & Twitter than on their own forums. I really think that Bungie is demonstrating a lack of knowledge on how important communication is, and establishing a regular presence on the forums. Honestly, how often does the Community see Deej, Ninja, Mentor or Moderator create, and reply to what the Community feels is a serious matter? Regardless if Bungie/Activision calls Destiny a MMORPG, what they categorize it as really doesn't matter anymore; this is due to the fact that a good chunk of the Community has MMO experience, and if the vocal Community treats it as an MMO (expecting targeted feedback), it essentially becomes an MMO. Bottom Line: Bungie/Activision needs to dedicate more resources to Communication. To creating more of a positive presence on these forums. If Bungie doesn't do this, and do this soon, I predict that the game will crash, or at the least become less profitable before the 10 year mark. Active Communication is incredibly important, and more Bungie representatives need to populate the forums. This is just my perspective on the matter, based on life experiences; I welcome any feedback. :-) #Deej #Feedback

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            • Edited by Curious Finger: 1/23/2015 12:48:23 AM
              Bungie! Deej!... What we really need from you, is for you to acknowledge that giving players the ably to make three of the same class was an oversight, and that is should be fixed. ASAP. Before the House of Wolves DLC hits this issue should be fixed. Recently players have been given free reign to make three of the same class, and then exploit the raid three times per week for almost an entire month. Flooding the game world with fake 32's. People with no integrity running rampant. I would support a delay for the House of Wolves, so that this issue can be fixed. Also, having the ability to share energy materials and currency's between vault space with characters needs to be reviewed as well.

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              • Edited by Mr-KUKUKACHU: 1/23/2015 10:43:18 PM
                Bungie needs to take notes from SOE on developing a game for fans. Look at development videos for H1Z1 they post videos of conferences, meetings, streams, and other things that all show the community that wants the game what's in it and the developers have time and space to make changes to the game. SOE even holds press conferences for other games that are already out just to catch up their community on what's to come.

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