I agree with you for the most part. But I have some thoughts concerning...
2. I actually think that the vault of glass was made irrelevant purposely following the release of the new raid, to promote people to focus on it rather than continue playing what they already knew. Now that people have experienced the new raid, they are giving us another reason to go back and play the vault.
4. I actually can understand people's frustration concerning the nightfall. The idea that each week you could do a challenging version of an existing strike for a chance at cool drops and increased experience gain, is part of the base game. While I'm glad that DLC can be used for the nightfall, I think that there could've been an optional "base game nightfall" that you could choose.
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