Haven't watched the video, have read your response to the video which is well-written and knowledgeable. I still respectfully disagree with your assessment of Bungie's/industry development practices as evidence that they did not cut content. Because they did cut content from the original game to anchor their DLC releases. This is one of the reasons we are left the fractured and seemingly lazy narrative structure provided in game. We need look no further than the Dark Below for evidence of this decision.
Siege of the Warmind starts at the end of the Forgotten Shore mission leaves off. When you enter the 3rd room and activate the siege encounter/Omnigul, the screens show the familiar screen dump of planets and "future enemies" like the Vex. Why would we need this kind of teaser trailer when by this point, we've already encountered and beaten the Vex? You could argue that they're supposed to represent the upcoming episodes, but we both know that's not the case. Also, the only engram (blue/purple) drops I've picked up during this mission are all pre-DLC gear. This point could just be me though. Now, I'm not saying that Fist of Crota, The Awakening, and the Omnigul strike were completed before the initial release. I am saying that there will be other be tangible bits of evidence that one or two missions in the House of Wolves were planned for the original release and then cut, unless Bungie cleans up after themselves.
It may not be a conspiracy. It may be an industry standard. But it doesn't feel like best practices or even effective development does it? Because if it was, we probably wouldn't have all these complaints about lack of content and poor narratives or having these rather awesome conversations in the forum.
I just wanted to add my two cents!
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