One problem with the strategy of releasing reduced content games for inflated prices - in the long run you lose customers. How many people who bought Destiny isn't buying the DLC? How many aren't going to pick up Destiny 2? Personally, if Destiny 2 looks like Destiny, I have no interest in picking it up. If a significant portion of the consumer base drops the game, the decision to release such a small amount of content in the game will have serious consequences.
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exactly. i continue to play because i bought it so i might as well enjoy it. n im hoping they learn the mistakes of destiny n fix it in 2. but if its the same i will not invest anymore money in this franchise.
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By a similar token, I'm curious about their price for the Comet expansion. What are they going to charge for it? $40? $50? $60? I'm pretty much done with paying premium price for lackluster an lacking DLC content. And my opinion and feeling directly stems from their Destiny release decision. While it might be reasonable to pay, say $30 for what they want to put into the Comet expansion, the ill will and bad feelings they generated by making me feel cheated with the main game, not to mention how incredibly thin the first two DLCs seem to be for overinflated prices, leaves me disinclined from paying for yet more content. By the time House of Wolves comes out, there will be other PS4 games I will be interested in playing. In fact, as it is I play Destiny significantly less than I used to.