Missing 20 times is entirely feasible, if you've ever used it before.
While I'm certainly open to the idea of something completely different for the SGA, I'm not the one making any decisions here. I was trying to make sure none of my suggestions made the play style for the weapon deviate too drastically, though admittedly, this would make the SGA play nothing like it does now. I believe it would make it play as the developers intended it to, as a bullet hose, rather than a missing machine.
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