It's a quick fix that avoids the real source of the problem.
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[quote]It's a quick fix that avoids the real source of the problem.[/quote] Yep. The real source of the problem is teammates who can't stay alive. Therefore requiring Warlocks to run Fireborn. Thanks for finally realizing it.
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This basically sums up why I use Fireborn
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That was part of my point from the very beginning, it just took me flat-out saying it for you to understand.
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You implied that warlocks die all the time and require Fireborn cause of their inferior play (technically by that merit ALL supers are such). The statement many others here are saying is that we revive ourselves in order to revive the entire team. So by all means, we would rely on it less in scenarios that we could trust others to not die as well.
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No, I implied that all warlocks who rely on self-revive die all the time.
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If anything it's worse with PvP. Since you die (100 points) revive and then get killed immediately again (100 more points) those people I just want to put in a tube and fire into the sun!
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[quote]That was part of my point from the very beginning, it just took me flat-out saying it for you to understand.[/quote] No it wasn't. Unless you were trolling from the beginning.
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I keep forgetting you have to spell everything out to people on these forums. Subtext is lost on here.
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Even better is when that Warlock doesnt even have to use their super. There's some skill.