I have thought about this idea as well, and reached a different conclusion.
There should not be a healer subclass, since it would be so situational.
Instead, for specific encounters that are designed with a healer in mind, they could simply add a healer item that any raid member can pick up. We already have something similar to this in the Crota fight with how automatic healing is disabled and raid members have to use the chalice.
A theoretical future raid encounter could have a super shield gun item that you pickup and use to shoot at your teammates to superbuff their shields to survive a specific blast or something, or during raid encounters when automatic healing is disabled. A special tanking item could also be designed as well. The fact that so many raid encounters have unique items (Swords, Relic Shields, Chalices) leads me to believe that items is how they will handle raid healing should an encounter ever require it.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.