([i]Don't worry, this thread isn't about bashing the Sunsinger, read the title; and please, keep the insults about my mother light :) [/i])
Lately people have been bashing the usefulness of the Sunsinger warlock subclass... And I can't help but go along with it.
When I knew I was getting Destiny, I did my research on the Warlock subclasses, as I knew I wanted to be a warlock ever since that first e3 vidoc. Now when I first saw the name "Sunsinger" I immediately thought "Oh, so it's like a healer?".
[i]If you ask me that's what the Sunsinger sub should've been all along, a [u]Healer[/u][/i], not some boring old grenade spammer. And the more I think about it the more I see this subclass fitting into the world of Destiny.
[[i]Other MMOers and RPGers can understand what I'm going through here, honestly, why is it Destiny try's to act like an RPG but doesn't actually do anything RPG-wise; but I suppose that's a conversation for a later day.[/i]]
[b][u]Here are my ideas on the subject:[/u][/b]
The warlock's melee would, when hitting a teammate, take off a portion of their super energy in addition to melee, but heal the player from a distance.
The Warlock's super would create a ring around the caster that, when a teammate would step in, would increase health regeneration by 20-30%. This Ring, unlike the Ward, would follow the caster but he himself would not heal any faster as to keep things on an even playing field.
Perhaps this might seem overpowered to you other classes, but just stay with me here for a moment. Isn't the Suros op? Would you argue the Titan Ward is op? With the right amount of fine tuning I believe bungie could do this for a fix on the Sunsinger (In my opinion, and other mmo/RPG players what it properly should be); or gift this to another class, for future DLC maybe? Or better yet! As a free piece of content for Bungie's loyal fanbase! ([i]Yeah... That'll happen[/i])
[i]For those of you who actually want to help your team in addition to also getting kills (I know there has to be [b]Some[/b] of you out there!) this could be a worthy addition to a coming DLC that I would love to take part in![/i]
[b][i]TL:DR[/i][/b]
[spoiler]New Healer Subclass Addition
• Melee directly heals Teammates (Still damages enemies)
• Super creates a "Ring of Healing" that increases Health Regeneration much faster by 20-30% and follows the caster (Does not affect caster, no faster health rejuvenation)
-New Subclass could be proper way to substitute Sunsinger Conundrum or Add a new future subclass for DLC. [/spoiler]
Edit 1: Okay, I can understand why people wouldn't want this. You came from call of duty, never played an MMO, have no sense of team, only play deatmatch, and have never played a good Blood Gulch CTF game in your entire life.
If your one of [i]those[/i] people then I get it. But I don't understand it. Destiny isn't exactly encouraging solo-play, so idk. You have fun lone-wolfing it. Although that term is probably lost with Reach.
Edit 2: The "Ring" is a concept I borrowed from Skyrim ([i]A fantastic game for ALL Rpg players[/i]) where you can cast a magic protective ring around yourself that heals you and keeps enemies out (Don't remember what it's called, I'll look it up later). Obviously I left the "keeping people out part" for balance but the basic principles are all still there. ([i]I know this didn't originate in skyrim, but that's what I'm thinking of when I think of of a visual representation for the subclass[/i])
Edit 3: Wow! some great feedback here guys! Keep it up!
Edit 4: Trending, wow! I'm going to be posting a response to the most common seen comments and criticisms and provide a link, or I could put it in a normal format other than that, idk. I'll think of something.
Edit 5: I myself have a serious problem with the Orb system that Destiny presents. The orbs are produced but there is no visual indicator (beside some small lines of text in the corner of the screen). For one, the Sunsinger would be a viable subclass for me if there was just more of a visual representation of how your actually helping your teammates.
1. [i]"Using a healer would be useless and would not fit into Destiny at all, and there would never be a situation where we would actually use this."[/i]
[spoiler]Obviously what we're talking about isn't a straight up in the most technical term "Healer", what we're discussing is some who can manipulate that period in your shields when they are completely down. That is our target picture where this would be useful.
That being said, I do believe a "Healer", noting it as the term we've laid above would be useful and could base itself I'm the world of Destiny based on one simple fact, every player ALREADY has a regeneration factor that can be changed in your subclass with special perks. The super would manipulate this factor for everyone by a significant percent to essentially where they could keep shooting an enemy and regenerate much "health".
When I think of when and where this could be useful I imagine myself behind that one door and pressure area we all know of in Blind Watch, the common Mars map in most game types. Say while a warlock is closer against the railing still shooting but behind cover the Titans could jump out of cover and shoot the enemy while he runs from the warlocks bullets, effectively earning the kill and the warlock gaining a support accomedation.[/spoiler]
[i]P.S- for anyone interested in a good group of friends to find for raiding and such, join us in the Xbox Clan: HolyHandGrenade.[/i]
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[quote]Edit 1: Okay, I can understand why people wouldn't want this. You came from call of duty, never played an MMO, have no sense of team, only play deatmatch, and have never played a good Blood Gulch CTF game in your entire life. [/quote] Damn, shots fired.
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Is a great idea mate, ive heard there might be new subclasses in the dlc after house of wolves...which is some time in fall 2015
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A healer that still does overall massive damage to enemies like in WoW with the Priest role. That would be nice. I like the idea. bump.
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Healing happens too rapidly as is. At first I thought it was strange to not have a healer but now I just think it would be pointless. Offensive or defensive buffs and cool down buffs are all we really need.
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Yea a nice slutty healer for titans tanks
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no it doesnt. In other games there are healer classes because the characters have high HP and do not regen full health automatically in 5 seconds or less. Sunsinger is awesome as is if you want a support class use the ability that recharges your teammates grenades and mele ability faster.
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That sounds like a fantastic idea. I think i'd actually consider switching my main to Warlock as I love being a healer in games.
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Christ this game is easy enough and you want healing? This game is just a shoot and duck game. Healing would completely break a number of encounters. Bungie should give us diving, rolling and dodge moves. At least make it skill based not number based. Imagine finishing off aeth or crota with a slide dodge into a rolling dive firing your last shot that startles a ton of white doves into flying away in slow motion..
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Would love a healer sub class!!
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Just give it to the Hunter. Titans support with over shields and damage buff. Warlocks have cool down support. Also to edit 2 I'll never play skyrim. Game looks boring and combat looks slow as hell. Sometimes I'll watch my brother play games when he has the TV but hell I can't even stand to watch for half an hour of it. It doesn't look any different than the gritty stuff I see elsewhere.
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We don't need a healer because the whole point of the game is not getting shot Do you really think Bungie will create a class that allows one guy to heal his team mates who are constantly getting their asses kicked because they suck? Hell no People only need to sit behind a wall for 5 seconds to have full health and I think it would be a waste of a subclass
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All they have to do is add an armor to fix that Example: Exotic feet for warlock Righteous Pathfinders - To walk in his shoes is to walk on water - Perk: Gift of the Righteous - standing inside of a solar flare boost recovery by X%
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Defender Titans are your healers, not Warlocks.
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+1 for Warlock healer subclass! What would lake in offence we make up in healing the booboos of everyone else :)
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I like this idea Bump
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Haha how the heck do you think about a healer when you see "sunsinger"? I think about a crazy mad man burning everything to ash like crazy
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An fps with a healer class?? Wrong game I'm afraid.
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Oh god no. And this is coming from a hardcore raider from 3 different MMOs.
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I like your ideas.
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No,pretty sure Destiny does not NEED a healer class.
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I agree with the need for a healing subclass, but I don't think OP's idea would be ideal. That being said, I'm happy people are brainstorming over this. A not so great idea is better than no idea at all.
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For the "Ring of Healing", you mean an AoE for a few seconds or a one time heal-up for all nearby allies
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They do... it's called the Ward of Dawn.
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Think warlock 3rd subclass is supposed to have heal grenades.
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Sounds really good! Just one question, what is their grenades? Maybe a grenade that would give them a short buff to weapon stability, regen or maybe night vision?(could be useful for the abyss)