JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by ZEE THE CEO: 12/31/2014 11:20:52 PM
273

10 Reasons Why House of Wolves Will Be A Hard Raid

I've read a few posts that the fallen won't particularly make for a very difficult opponent in the next raid. I beg to differ, and here's why. 10 things to consider... 1. Weapons that track better than any other in the game 2. Invisible Vandals of all kinds (snipers, sword bearers) 3. Teleporting Captains 4. Captains and Vandals that know how to take cover very well 5. Vandals with swords that chase you aggressively 6. Dregs with knives that chase you aggressively (these aren't like dumb thralls) 7. Vandals that know how to snipe very well 8. Servitors that teleport 9. Bosses carry weapons that kill you in one shot 10. Shanks! (pests like harpies!) BONUS: Randal the Vandal has family you haven't met!!! Edit: I didn't even include the fact the fallen know how to run. Vex goblins only walked. Minotaurs would walk fast but not run. So since the fallen run, how much harder will this raid be?
English
#Destiny

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Yeah but fallen aren't really capable of an entire wipe like... Gorgons: willing you out of time Ritual of negation: fulfilling the oracles timeline Oracles: writing the future as the vex want Lost in time: stuck in an unstable period of time Death totem: Draining energy most likely Oversoul: draining the life or bombarding with some bad hive voodoo. What will the fallen have? Prime servitor ultra drain?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    32 Replies
    1 2
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon