Title says it all.
The only rule is that you can't use gamebreaking weapons that just flat out kill almost everything. Everything else is A-OK. No rules. All fun.
Enjoy the chaos. Pick a country and get to work. It has to be an actual country, but rename/remake it as you wish. Its all acceptable. Keep track of your country and your opponent's; as I will not. I will only act as a GM to settle violent disputes and to intervene should things turn Eclipse Generator.
[b]NO WAR UNTIL PAGE 4[/b]
Good luck. You're going to need it.
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Edited by Shadlezz: 12/21/2014 3:49:10 PMCanadian forces are now at: 250 000 astartes Of Ultramarines Legion led by the Primarch The Grand Army of the Republic's Clone Legions equipped with Forerunner level Personnal Shielding devices and Advanced weaponry. In service: 337 billion An Armada of 1 000 000 Sentinels 500 000 Imperial AT-AT Mk. 2 1 000 000 Modified LAAT/i Gunships with advanced shielding and Beam weaponry. An army of 500 000 Battle ready Jedi knights. Space: 250 MC104 Capital Command Battleship 500 Viscount-Class Star Defenders 10 Eclipse-Class Star Dreadnought 500 Executor-Class Super Star Destroyers 100 000 000 Assorted mix Of Hammerhead-Class Cruisers, Praetorian-Class Frigates, Venator-Class Assault Carrier, Acclamator-Class Assault Cruisers, Republic Battleships, Foray-Class Blockade Runners, Arquitens-Class Escort Frigates, MC90 Battleships, Lucrehulk-Class Battleships Imperium Ships that have been equipped with Forerunner-level Shielding and Ion weaponry. Every ship listed has it's full complement of TIE Defenders, TIE Phantom bombers, E-Wing fighters and K-Wing Bombers.