Title says it all.
The only rule is that you can't use gamebreaking weapons that just flat out kill almost everything. Everything else is A-OK. No rules. All fun.
Enjoy the chaos. Pick a country and get to work. It has to be an actual country, but rename/remake it as you wish. Its all acceptable. Keep track of your country and your opponent's; as I will not. I will only act as a GM to settle violent disputes and to intervene should things turn Eclipse Generator.
[b]NO WAR UNTIL PAGE 4[/b]
Good luck. You're going to need it.
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Edited by Arkay: 12/21/2014 12:38:56 AMCurrent starship count and spec: DESTROYER Class: Size: Length- 15 Kilometres Width- 5 Kilometres Purpose: Destroying larger ship types, it also has the most weapons of any other cruiser style ship. Amount currently in active service: 8,000 SHADOW Class: Size: Length- 4.5 Kilometres Width-2.25 Kilometres Purpose: Sneaking large groups of soldiers and vehicles through enemy occupied space with near invisibility. Amount currently in active service: 10,000 DREADNOUGHT Class: Size: Length- 40 Kilometres Width- 20 Kilometres Purpose: Large flagships often used for carrying armies straight through battle zones, also has strong weaponry. Amount currently in active service: 2,500 SWORD Class (Fighter Variant): Average fighter ship designed to fight battles in space. Amount currently in active service: 500,000