Title says it all.
The only rule is that you can't use gamebreaking weapons that just flat out kill almost everything. Everything else is A-OK. No rules. All fun.
Enjoy the chaos. Pick a country and get to work. It has to be an actual country, but rename/remake it as you wish. Its all acceptable. Keep track of your country and your opponent's; as I will not. I will only act as a GM to settle violent disputes and to intervene should things turn Eclipse Generator.
[b]NO WAR UNTIL PAGE 4[/b]
Good luck. You're going to need it.
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Edited by IM SUPER BLOWN : 12/20/2014 10:05:19 PMThe Coalition Space Command is currently developing the Infinity classed capital ships Length 5,694 metres Main armaments- Kinetic and energy based Complement- Pelicans Condors Spartans F-41 exoatmospheric multirole strike fighters (Shielded) 10x Strident Frigates M510 Siegework/Ultra-Heavy Mobile Anti-Aircraft Weapons Platform, Shielding- Forerunner shielding Slipspace drive- Mark X Macedon prototype engine Speed in slipspace- 1,000 light years per day