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Edited by Ktan_Dantaktee: 12/19/2014 6:45:22 PM
846

United Nations IX - Anarchy

Title says it all. The only rule is that you can't use gamebreaking weapons that just flat out kill almost everything. Everything else is A-OK. No rules. All fun. Enjoy the chaos. Pick a country and get to work. It has to be an actual country, but rename/remake it as you wish. Its all acceptable. Keep track of your country and your opponent's; as I will not. I will only act as a GM to settle violent disputes and to intervene should things turn Eclipse Generator. [b]NO WAR UNTIL PAGE 4[/b] Good luck. You're going to need it.

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  • Edited by Treebeard: 12/20/2014 3:07:49 PM
    The Janus Corp further develops slip space technology, allowing its bases and ships to freely enter and leave the physical realm to slip space and vice versa. Slip space weapons have also been developed that send enemy vessels or troops partially into slipspace, destroying them and cutting them into pieces as the portals close.

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