understood but then again, if they didnt want people to play a certain way than they should have tested and retested things and ideas and maybe different focus gamer groups before releasing the game. in the vog, why make pillars close enough for people to jump onto at the orcales/templar if you do not people to jump on them and use them? solution maybe make the pillars farther out of reach but close enough for the snipers to shoot at you or if it is a gaming code issue based off those snipers not being able to engage you because they are too far away to engage, than make a new enemy that can react to your presence from a farther distance. these (to me) are no brainers and yet because they are trying to have the game played a certain way is ludicrous. people do not play one way. if they wanted us all to play in their vision then why play? imagine if speed runners were not aloud to complete the game in a certain time or it would blow their system up? thats seems a little drastic but take it into thought. they should not restrict players from playing in any way they want once they release it UNLESS its pure mechanics of the game that restrict you from completing the game. once its it released it should just be left alone. thats just my personal opinion. if they take the time to make things right then people wouldnt complain as much.
i still will cheese the icebreaker if i can figure it out lol
dont take this personal (although i did get personal before during my rant because of the heated disgust of the under developed game) its just my frustration that is annoying me how companies can get away with this and make millions. its not the frustration i like either like the frustration i like in dark souls series. this is just plain frustration
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