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12/15/2014 2:11:49 AM
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If you're seriously suggesting the Warlock gets the worst Exotic gear in the game, then let's actually analyze the Exotic gear they get and the Exotic gear the other classes get. [b]Heart of the Praxic Fire[/b] While Radiance is active, all cooldowns are decreased [i]further[/i]. So, instead of a three second cooldown for Firebolt, Fusion, or Solar grenades, Sunsingers get even less time between chucking their grenades. This, in conjunction with Gift of the Sun, gives you a grenade every time your tossing animation ceases. [b]Obsidian Mind[/b] Nova Bomb kills reduce the cooldown time of your bext Nova Bomb. So, you drop your Nova Bomb on Zone C and get two kills which get you closer to your next Nova Bomb. [b]Claws of Ahamkara[/b] Get an additional charge for Scorch and Energy Drain. So, if you thought one Flame Shield wasn't enough for your Sunsinger, here's [i]another[/i] one for when your first goes down. You want to say that these pieces of Exotic gear are worse than the other classes'? Let's compare. [b]Armamentarium[/b] gives an additional grenade to Titans. Is that the power of Titan Exotics? I have to equip an Exotic just to have an additional grenade when Warlocks can select a perk and enjoy that same benefit? [b]Glasshouse[/b] extends the duration of Ward of Dawn's Blessing of Light and Weapons of Light by an additional five seconds. Thank goodness I have five seconds longer to stray from Ward of Dawn to do damage before running back to replenish my shield. [b]Ruin Wings[/b] increase the frequency of Heavy Ammo drops and their contents. I've played with people who report that the drops are so infrequent and inconsistent that they doubt their purchase was worth it. [b]Arachnid[/b] zooms in Golden Gun for better range and accuracy; a nice perk, but nothing Exotic. [b]Radiant Dance Machines[/b] quickens move speed whilst aiming down sights. Its utility is non-existent outside Crucible, and even in Crucible it's obsolete thanks to the game's missile-lock like aim assist. If you don't already see the huge advantages Warlocks get from this gear, I advise playing all of the classes thoroughly before posting your unsubstantiated complaints.
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  • Ruined wings really do change heavy drop rates. All day I'd clear a room and have at least 7-8 crates laying around compared to a usual 3

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  • Glad to hear that. I was a little suspicious of that bonus, I admit.

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  • They're amazing

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  • I'll keep an eye out for them. I can always use alternate exotics.

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  • They work great with the old raid boots. 8 rockets and two crates later you have full rockets with plenty to spare

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  • Nice

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  • And you can still be 31 thanks to the ruined wings 36 light

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  • And look badass thanks to the great artwork on it.

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  • That as well haha

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  • I like hunters crest of alpha lupiI recovery for everyone is halved and i generate more orbs ......cant remember the third. also heard their is an exotic hunter boot that gives you an extra jump.....if that adds a double jump to blink I want it.

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  • Would that allow four jumps total?

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  • Claws plus Monte Carlo is absolutely over powered.

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  • Umm achlyophage symbyote, ADDITIONAL golden gun shot. Mask of the third man, extends bladedancer use. Hunters got it pretty good

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  • Titan's Helm of Inmost Light provides Death From Above and Headstrong for Fist of Havoc allowing me to stack shockwave or aftermath. I can Super a mob or opponent from across the room if I can get enough jump height. I have a perk to help with that too. Assuming you aren't good enough to snipe or rocket me out of the sky or see it coming in time to jump out of the way. And if the initial hit doesn't get you? The Shockwave or Aftermath just might finish the job. Every class has good exotics. If you use them right. They aren't meant to make up for "weaknesses." They're meant to enhance strengths or just provide a small edge.

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  • So, a Titan Exotic gives you the ability to do something that Warlocks can do normally? Not only can Warlocks select a perk which turns their Nova Bomb into a fast-moving projectile, they can also select a perk which increases the size of the Nova Bomb's explosion. Warlocks can get to the same height and use a Super that obliterates a greater area simply because they select the right perks. We have to equip Exotics that give us the benefits their perks give to them. Bungie has been giving [i]all[/i] the edges and advantages to Warlocks and Hunters and if you honestly think we've been given gear worthy of the title [i]Exotic[/i], let me remind you: [b]Armamentarium[/b] gives an additional grenade. Huh, Subsingers get that in the form of a perk, so, does that mean their perks are the equivalent of our Exotic Armor? [b]Helm of Inmost Light[/b] gives Headstrong and Death From Above. Wow, leap further when using FoH and aim it at enemies below when in the air. Isn't that something the Voidwalker can do without having to consume a precious Exotic slot? [i]An Insurmountable Skullfort[/i] gives me a perk I've already chosen... Do you yet see how many times the Titan has been overlooked? I'm tired of playing as a class that is surpassed in nearly every situation by the other classes. Bungie seriously needs to give the Titans better tools to work with, because as it stands, they're simply not worth using.

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  • Edited by Silvurphlame: 12/16/2014 11:08:14 PM
    [b]Armamentarium[/b] Titans can now double carry grenades in either subclass, while Warlocks can double carry only in one and Hunters cannot double carry at all. And you don't have to use up a perk to do it. And you also get to carry extra special and heavy ammo. Those are two perks not otherwise found on a single piece of armor anywhere that I've seen. Would you have been satisfied if it gave you three grenades? [b]Helm of Inmost Light[/b] Gives you two perks that you could select on your own, sure. But now you get to stack two [i]additional[/i] perks on top of those. I myself like the idea of Death From Above/Headstrong combined with Aftermath [i]and[/i] Aftershocks. This greatly improves the usefulness of your Fist of Havoc. [b]Insurmountable Skullfort[/b] You know what? I admit, I thought this one could have been a touch better myself. Instead of spawning with full Melee energy, I would have liked to see it combine Transfusion with Illumination. But nevertheless, since it provides you with Transfusion, you're now free to stack on an additional bonus from that line. That's the point. The exotics allow you to do things your class normally cannot do or enhance your native abilities by letting you double up on modifiers. If you don't like having your Storm Fist or Fist of Havoc get extra perks or being allowed to carry an extra grenade, for both subclasses, without dedicating a perk choice to allow it… well, then I got nothing. What sort of Exotics would you like to see? Genuinely curious. Like I said, I thought An Insurmountable Skullfort missed the mark a little myself.

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  • "The power of the Titan's Exotics is the benefit of getting to choose other perks because the Exotics themselves only provide those perks," is basically what you're saying. You know, I would be okay with that if the Titan's perks were adequate. They are not. Death From Above is entirely situational; the maps are very lateral, I would have to go out of my way to acquire the height needed to make Death From Above useful, not to mention I become the biggest target on the battlefield while trying to make it happen. Aftershocks adds [i]two[/i] shock cycles to Pulse grenades and Lightning grenades, and Aftermath. I'm going to tell you how many more enemies you'll kill with Aftershocks: zero. The damage of the grenades and Aftermath is already easily avoidable. Transfusion completely heals me if I reserve an enemy for my fists after dropping their health to a level low enough that I can actually kill them with a single melee. Why would I go through all that effort to heal myself when I could just as easily hide? Warlocks can punch someone and get rewarded with a shield instantaneously. No kill necessary. I think I've gone on long enough. The problem with Titan Exotics is that they provide the already underwhelming perks we have in our arsenal, and the Exotics that don't give us an inadequate perk are the Exotics that give us something the other classes already have, without the need for an Exotic item, mind you. I don't want Exotics that just take the place of perks. I want Exotics that give me the same edge Warlocks and Hunters enjoy.

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  • Edited by Silvurphlame: 12/17/2014 12:30:11 PM
    I've gotten plenty of kills from the extra shock cycles in PvE and PvP. Worked wonders for me in Iron Banner by dropping them right on the flag pole. But everyone's mileage varies, I suppose. Of course you need to be careful using Death From Above in the Crucible. I've been shot out of the air before. I've also gotten kills I wouldn't have gotten otherwise. But you know what's odd? I was curious and checked your profile. It says "This account has not played Destiny." And since your only "activities" are posting on the forums, I'm going hope that it's a glitch. Because if you've never actually [i]played[/i] a Titan (or a Hunter or a Warlock) that would kind of make you a troll… Maybe you just deleted your trio of Titans in a rage quit? Why not just play Warlocks and Hunters if they have "the edge" you need to make your play style work?

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  • That [i]is[/i] odd, I'm looking at my profile right now and I see each of my characters' stats: I see my K/D from my recent activities, I see my score from recent Crucible matches, and so on. I wouldn't have come here to post perceptions of a game I've never played, because I [i]have[/i] played Destiny. In fact, on my profile, when I look at it, it says I have [i]ten days[/i] logged into this game. This has to be some sort of glitch because I'm sure I've linked my Guardians. I'm even in a clan that shows up on my player card in-game. I do most of my posting from the companion app so that might be part of it. Oh, well, back to the discussion. I don't have three Titans: I have all three characters. I've played thoroughly with each of the classes: in Crucible, in Strikes, and in Raids, which is why I think my grievances with this game aren't unreasonable. I play as them all the time and it's much easier to do better in the Crucible with them than as the Titan. The combination of good Supers, grenades, and maneuverability is why the Warlock and Hunter have that edge in PvP; Titan is left out because of mediocre grenades, low maneuverability, which isn't justified because agility still dominates multiplayer, and an underwhelming melee that is only saved by shoulder charge. Switching to another character isn't the way to fix this problem; I want Titans to have that same edge because if they don't, then the whole aspect of balance in this game is lost.

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  • Still won't show your profile to me. Weird. Anyway, I shall give you the benefit of the doubt and take back any implication you were trolling with my apologies. I hate that the Titan underperforms for you, but from my own experiences, on both sides of the kill, I can't agree that it's underpowered. Respectfully disagree, but disagree nonetheless. No hard feelings, I hope.

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  • It's still a weird thing that you can't see my profile. Yeah, though, no hard feelings, man. I'm glad our conversation was civil; an uncommon occurrence on the internet. Maybe I'll be convinced with the next batch of Exotics that hits the Tower, or maybe Bungie could do just a [i]little[/i] to improve the existing ones. See you around, Guardian.

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  • Edited by Silvurphlame: 12/19/2014 3:43:50 AM
    Very bizarre indeed. I wish I could upload screenshots. And I'm also glad we kept it civil. Too much acid and bile on these forums. I'll never complain about my favorite exotics getting even better. That's for sure. May the Darkness flee before you, Titan.

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  • Woa woa woa. I never said titans don't have good gear. I just wanted to point out that he missed some great hunter gear

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  • Whoops! My mistake. I misread that as you were posting as a Warlock complaining that Hunters get better exotics . Totally my mistake - it was late at night for me.

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  • You're right, Hunters do have it pretty well. I was addressing his argument that Warlocks have the worst gear by pointing out that their Exotics are [i]far[/i] from underpowered when compared to the Hunter's Exotics and, my goodness, the [i]terrible[/i] Titan Exotics.

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