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12/15/2014 12:55:09 AM
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... dude, 1 thing the warlock has over the armamentarium is that a (sunsinger) warlock can carry 2 granades due to 1 of the last 3 perks without having to use a specific piece of armor... geez are u retarded, have u not seen the perk/skill tree before b!tching??? if there is anyone who deserves a 2nd granade its the hunters, i main a warlock so dont go about saying, "oh, u hunter elitists suck". carrying more rounds of special weapons is fairly common on armors, ill say that carrying more heavy is less comon as a perk ill give ya that, i think 1 piece of exotic armor for each class lets them carry more heavy and special at the same time so that doesnt matter, hunters should have an extra granade perk on 1 of their armors tho, that i do agree with.
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  • Btw, warlocks aint weak, hunters are kinda weak and have less options for having advantage over the other classes. titan and warlock melees are an element punch from the getgo when u get it, the hunters' throwing knife doesnt have an element unless u put a perk on it afterwards, along with if u use it & throw it, ur ganna have it charge if u acidentally pressed the melee button, warlocks and titans can punch the air when the melee ability is full yet they dont waste it & reset it if they dont punch something.

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