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originally posted in: solution to strike "sitters"?
Edited by D1V1N1TY: 12/8/2014 5:06:10 PM
15
Inactivity Timer .... once it's reached, they get the boot. OR .... a timer starts once 2 out of 3 people from your strike team reaches the Darkness Zone. If that timer reaches 0 before you enter it, the player that didn't make it to the Darkness Zone in time gets booted back to orbit with an incomplete strike. In both scenarios, the player is automatically reported as well by the system. EDIT: Changed the verbiage to specify which player gets the boot. Initially it sounded like everyone gets booted to orbit which wasn't the idea. Only the last person that doesn't make it to the Darkness Zone before the timer expires gets booted.
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