You sir, want a single player game. The dynamics that annoy you so much are part of any MMO. You have to celebrate what you have and not your uniqueness. You may have been Billy bad ass in an Elder Scrolls or Assassin's Creed game, but so was everyone else, you just couldn't physically see then like you can in Destiny.
In an MMO, you won't be a snowflake, so you need to create personal goals of accomplishment. Maybe 3 level 30's, maybe a certain gun you want, maybe a KD of 1.5 in pvp.
Sorry a game doesn't make you feel special, welcome to being an adult.
English
-
No, he, and hundreds of thousands of others, want to be immersed. Destiny was my dream game. I was going to be immersed in the storyline, the lore and the action all while experiencing it with my friends if I wanted to. Instead, we got a cold hard game that we cannot be attached to. Literally, if everyone in the Tower was massacred (which would never happen because that would be something new) I wouldn't shed a single tear. This game has no unique storytelling, no immersive storyline, and no events that actually add constant and unexpected excitement, whether it's for a brief moment or for a half hour. I wish I could have experienced Kabr being such a badass. But nope. There was no time to explain the story.
-
hundreds of thousands ? can you direct me to these statistics ? i keep missing the surveys .........
-
Way to not address the part of my post that actually matters
-
You need to find this kind of immersion in real life. This is just a game. A. Game.
-
Yes, and movies are just movies. Yet the history of film is one of people being swept up into worlds and the lives of characters that transport them, for a time, into someplace different than their real lives. He understands what you're trying to say...no need to keep repeating it. The logic simply doesn't apply. If you did not feel a sense of immersion, you wouldn't play games at all. Destiny was sold to people on promises that it would be a story you could feel part of. It failed to do that, as the OP eloquently points out.
-
people play games for the same reason people do drugs. to escape from reality.
-
Sure, but plenty of other games have managed to achieve this desired level of immersion. It's not unreasonable that gamers expected to find at least the level of in-depth gameplay we've gotten used to in other titles that banty about the RPG and/or MMO titulature.
-
RPG's are good at blending a deep, interesting story with loot hunting and upgrading. Unfortunately, Bungie forgot half the formula. That's why this game has no personality, and appeals only to gamers who suffer from OCD.
-
Then it shouldn't be advertised as becoming a legend.
-
Exactly. Don't preach about being a so-called "legend" when everyone uses the same shit.