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Edited by xXAdventCloudXx: 11/24/2014 5:35:49 PM
13

A Guide To Changing Your Destiny (PvP Edition)

[u][b]A Guide To Changing Your Destiny[/b][/u] I would start with introductions, but no one cares. To start off this game needs to be broken up into two categories the PvP aspect and the PvE aspect. Personally I enjoy both. I take no side with either and will just post improvements that can be done to each. Bungie has created an absolutely amazing foundation in terms of mechanics and it’s time for us to work upon and expand it. I will do my best to give credit where credit is due. If you notice that I have not given credit please feel free to post or message me so I can fix this error. [u][b]PvP[/b][/u] [b]1. Custom Games[/b] a. Lets us create custom game modes whether it is choosing where the capture points are. How many points you need to win, how often heavy/special ammo is available or how many people can play at a time(1v1 for when you need to shut someone up). There is unbelievable variety that can be had and this would give players more of the freedom that they desire. b. On a second note with all the stats you acquire from this game mode you can then implement new game modes based on player created modes. Its often times better to watch what people do then what they say. c. This can be its own number, but here as well. Lets us bring 6 people into Rumble. Sometimes friends want to see whose the best of the best and not play with randoms. While the risk is run that people may try to farm bounties and rep, by making this a custom game with rewards disabled you both allow people to do what was intended without any cheating as well. [b]2. Punishment System[/b] a. Have it so that if you leave a game(except for actual disconnects)(difficult to implement till disconnects are fixed) that you are banned for 5 minutes then 30 minutes and then an hour and finally the day. Far too often when playing skirmish do people end up leaving because they are losing. This takes much of the fun out of crucible. b. At first implement it if they actually press Y to go to orbit as well as displaying an are you sure message, you will not be able to enter crucible for X amount of minutes. c. People may shut off there Xbox to avoid this but that is far more hassle then the current state of people just leaving because there losing d. While emergencies may occur. The first ban is only 5-15 minutes so there will be no issue getting back on after your finished. This is for repeat offenders. Not the on a rare occasion people. Holding people accountable makes them far more cautious in decisions. As well a tally should be kept for people who do do this constantly so that they may receive a harsher penalty. [b]3. An in game ranking system[/b] a. An addition like this would breath much more life into the game increasing its replayablity 10x giving people something to strive for b. Have the top 100(or whatever designated brackets) each season earn special rewards such as weapons gear and vanity items [b]4. Improved Iron Banner[/b] a. The improvements on the second iron banner were better, but at the same time you were fighting mostly 28-30’s which then brings it back making it too evenly matched. Come on not only do people want to be snowflakes but they want to feel like gods. [b]5. Reduce the amount of special/heavy ammo[/b] a. It is far too easy to pick up special ammo any time I want. Making it more difficult would make it so people are much more choosy in what they do and that it’s not a shotgun fest on smaller maps b. The course of a game can be decided by heavy ammo control. While this is a tactical point in the game sometimes it is taken too far in making it completely one sided and games much too easy for whoever gets heavy. This is especially relevant in skirmish. [b]6. More Maps and Game modes [/b] a. Not all of which being paid dlc b. Combined arms is just two maps please don’t rehash content so much c. Refer to point 1 for custom games and using data for that to create more game modes. [b]7. Have a vendor like the Iron Banner all the time (Not the crucible vendor) with much harder to earn rep and better weapons.[/b] a. This vendor could potentially be the ranked game mode vendor [b]8. Kill Streaks[/b] a. Or at least have a mode with kill streaks activated. b. Getting 5 kills can get you a special ammo drop , 10 kills your super, 15 kills The Sword of Crota c. It can be any sort of reward those are just examples [b]9. MLG Mode[/b] a. No Radar. No Heavy weapons except for pick up(Having the gjallarhorn strategically placed somewhere on the map and only one person can grab it). Limited special ammo. Everyone starts with a specific loadout. [b]10. Rewards = Skill[/b] a. It would be nice if you were constantly in first you earned something rather then get something no matter where you are. This breeds the mentality that people can go afk in a game and get rewards. b. Even if this was only included in ranked/MLG mode that’s a start. [b]11. Forge[/b] a. I can't think of a better way to make a game last then letting us create our own maps and then have others play with us b. The maps that are good can be placed on a weekly playlist for all to try. This would not only bring variety to your game but also make each guardian feel that they a truly creating a legend to be told. [i][b]FAQ[/b][/i] 1. Why post this? a. We were all led to believe we were being given this grand game. I still hold on to the belief that it can turn it into that game. I’m doing all I can as a gamer to see this game progress and if it works that’s great; if not at least I know I tried and if this game ends up failing it was because of its own doing and nothing more 2. Where did you get all this information from? a. It was acquired from countless hours of play time, multiple characters, scouring the forums and talking to people from all over the world on xbox live as well as a background in game design, beta testing and being a lifelong gamer. 3. Do you actually see any of these ideas being implemented a. Yes and no. I will be creating another post from the perspective of Bungie that you may be interested in reading and you can get many of my thoughts from there. Link will be available soon Again I thank you all for taking the time to read my posts and I hope that Bungie hears us out. If you have any other ideas post them below and I will continue to compile them. If you have any questions or things you would like added to the FAQ section feel free to message me or post as well. See you on the Battlefield! [b]P.S.[/b] #Deej If you could let us know your listening and relaying these types of ideas that would be great. [b]P.P.S. [/b] These are in no particular order just as the ideas reached/hit me. [b]Link to PVE additions:[/b] [url=http://www.bungie.net/en-us/Forum/Post/80217089/0/0]A Guide To Changing Your Destiny (PvE Edition)[/url]

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  • Yes please.

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  • Edited by RentonRivasJR: 11/25/2014 4:05:38 PM
    I have to say, your PvE guide is much more grounded than your PvP one. I don't think a penalty system will ever be implemented, ever. Banning people for 5 mins? not going to happen, ever. Custom Games Reduce Special Ammo time New game modes ---------------- Great ideas. Thanks for taking the time to post though.

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    2 Replies
    • Again, good write up... 1&2 definitely need to be implemented, in fact it is downright EMBARRASSING Bungie they are not. It blatant evidence to all the corners you cut to get this bare bone shell of a game out to us. 3 would definitely be a smart move. Outside of IB there is no real progression to pvp endgame. Other that completing bounties, it doesnt serve any purpose endgame. I completely disagree with killstreaks, and do not want to see them in the game. Period.

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    • The reason that none of this is going to happen is because of Advanced Warfare. PvP in Destiny is supposed to be a meta-game. If they added any of this that would make this game's PvP more favorable than AW. Destiny and AW were designed so they could complement each other. Think about it. If Activision wanted to compete with themselves, then they would. Bungie isn't ALLOWED to make these things happen because of this.

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    • Edited by SEV THE DEV: 11/25/2014 9:21:25 AM
      kill streaks = cod please no MLG mode = cod hardcore please no everything else is great just not cod please no more cod ever ever ever again no more cod please [spoiler]#NoMoreCod[/spoiler]

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    • A lot of how destiny pvp works encourages people who arent good at pvp to try it and hopefully like it. Rng rewards are part of that. I dont think rng rewards should be removed for bad players. There are already idle timers that remove afk players. In iron banner these timers made it so even if you stayed in the match you didnt get the medalion sometimes if you were nit moving for too long. In the same vein, heavy ammo and grenades and supers give less good players chance to get kills even against better players. Getting somr kills will encourage them to come back and keep trying. Bungie wants this because they want more people to play! Good players are already good so i dont think theres any need to give them adfitional combat related advantages for kill streks. There were some stats awhile ago that showed that quitting wasnt a big problem in crucible. Dont remember where. Punishing quitting sends a negative message and im sure they dont want to do that. Adding incentives to not quit like the iron banner medalions is a great idea i think. Also you get crucible marks and can get gear drops even if you quit. To further discouragr quitting they could reward winners with planet materials and losers with some (less) materials also. Skill based matchmaking would also fix a lot of problems : if youre playing vs people near your skill level you are more likely to have fun and less likely to quit. Give the top 500 players a visible pvp rank number so they can feel like special snowflakes.

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    • Bungie pls listen to him.

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    • You can't punish someone for leaving a game what if it is an emergency

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      1 Reply
      • The punishment system should only come into play after the first 90 seconds or so. If I end up in a game with three players on the opposing team using lag shields there's not a chance I'm staying.

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      • I really like your posts. They provide great ideas. I think for the MLG playlist it would be cool if somehow they had it so every so often it switches everybody's class/sub class and load out. Not everyone has the same stuff though. This way everybody has to constantly adapt and change play style thus proving who's the best.

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      • How about Class specific playlists as an equalizer. Everyone has the same abilities so it then becomes a true test of skill in how you use the class. Special class only weapons as potential rewards from rep maybe?

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      • Edited by Yargnad: 11/24/2014 8:07:07 PM
        Love 8 and 9. Definitely need some sort of rewards for kill streaks. 5 is probably too low but 10 and above for sure. Some sort of game mode where either everyone has the same load out would level the playing field and make the game more skill based rather what gun you have. Also hardcore would be good with no radar, supers or buffs. Just a raw shoot out.

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      • Edited by Knight Kashmir: 11/24/2014 5:23:02 PM
        Skimmed, agreed except for #4. It would only be fun for the max level. Iron Banner is a terrible event. I would rather them drop it completely and focus on making their PvE events better, which I know isn't relevant to your PvP post, but whatever. Oh, and no killstreaks please. Just nerf ammo drops. People shouldn't be fed ammo for one hit kill weapons constantly for the entirety of the game. Halo was much better in that regard.

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